Try Devolp a FDS regulator [message #387605] |
Sat, 23 May 2009 16:27 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Babekida
Messages: 27 Registered: August 2006
Karma: 0
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Recruit |
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i try create my own FDS REG more im a bit stuck.
I can send commands to the fds more how can i get output of the FDS ?
Like i joined the game its show Player joined the game How can i read this ?
Other Example how do i know if someone type !help or something with the logs ?
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Re: Try Devolp a FDS regulator [message #419134 is a reply to message #387605] |
Wed, 03 February 2010 06:43 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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There are quite a few people who have tried to make a regulator and never finished it. It's a large project, especially large if you are trying to make it as a plug-in written in C++, there are people here with a far greater grip on coding than you or I have, and even they never entirely finished as they would of liked to.
Have a good think before you actually try to do this, perhaps start with a much smaller project?
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Re: Try Devolp a FDS regulator [message #419142 is a reply to message #419134] |
Wed, 03 February 2010 09:56 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Hex
Messages: 858 Registered: March 2004
Karma: 0
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Colonel |
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reborn wrote on Wed, 03 February 2010 13:43 | never entirely finished as they would of liked to.
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Tell me about it, 2 years and counting
goztow wrote on Tue, 11 May 2010 08:00 | If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).
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reborn wrote on Fri, 29 January 2010 23:37 | std is for pro's. ![Razz](images/smiley_icons/icon_razz.gif)
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