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Re: Veteran help [message #372344 is a reply to message #372297] |
Mon, 16 February 2009 06:36 |
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GT41
Messages: 27 Registered: February 2009 Location: Germany
Karma: 0
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ty for posting but it dont seem to work with my server. i run a coop serv so there are no crates. It makes my server restart for some reason when i put the old scripts back in it worked again. Also i already have buy commands. hmm im not sure i can actually have a vet system. The scripts.dll come from the coop beta and is prob already edited so how could i add 1 in? that is prob why it crashed. is there a way to edit it? i use the coop beta 3 from game-maps.net. the one zunnie made.
Crash:
[13:29] <@SteamServ1> *** Auto starting game. Type !shutdown to abort ***
[13:29] <@SteamServ1> 3Server: Initializing Westwood Online Mode
[13:29] <@SteamServ1> 3Server: Detecting bandwidth...
[13:29] <@SteamServ1> 3Server: Upstream bandwidth of > 4M bps detected
[13:29] <@SteamServ1> 3Server: Got server list
[13:29] <@SteamServ1> 3Server: Logging onto Pacific Server
[13:29] <@SteamServ1> [12General]:1 [WGC] This server appears to be running an unknown mod. Some features will be disabled.
[13:29] <@SteamServ1> 3Server: Logged on OK
[13:29] <@SteamServ1> 3Server: Applying server settings
[13:29] <@SteamServ1> 3Server: Creating game channel...
[13:29] <@SteamServ1> 3Server: Channel created OK
[13:29] <@SteamServ1> *** Auto starting game. Type !shutdown to abort ***
[13:29] <@SteamServ1> 3Server: Initializing Westwood Online Mode
[13:29] <@SteamServ1> 3Server: Detecting bandwidth...
[13:29] <@SteamServ1> 3Server: Upstream bandwidth of > 4M bps detected
[13:29] <@SteamServ1> 3Server: Got server list
[13:29] <@SteamServ1> 3Server: Logging onto Pacific Server
[13:29] <@SteamServ1> 3Server: Logged on OK
[13:29] <@SteamServ1> 3Server: Applying server settings
[13:29] <@SteamServ1> [12General]:1 [WGC] This server appears to be running an unknown mod. Some features will be disabled.
[Updated on: Mon, 16 February 2009 06:43] Report message to a moderator
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Re: Veteran help [message #372346 is a reply to message #372297] |
Mon, 16 February 2009 07:36 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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If the source code to the co-op beta is available for download too (I imagine it would be), then you can add a vet system to it.
Infact, i'll do it for you if you provide me with the source code to your servers current scripts.dll.
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Re: Veteran help [message #372360 is a reply to message #372297] |
Mon, 16 February 2009 09:20 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Oh sorry I see, wittlebolx's release was a modified version of 2.02 aswell, not a plug-in? Yeah, in that case you either need the source code to the co-op mode and I will add it for you, or a working released veteran system in the form of a plug-in.
I think Hex released one, you might try asking him for it.
If not, I might just make one, it's well over-due.
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Re: Veteran help [message #372441 is a reply to message #372297] |
Tue, 17 February 2009 02:04 |
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wittebolx
Messages: 332 Registered: May 2007 Location: the netherlands
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sorry my bad, i didnt know you wanted a plugin.
I posted a replacement for the current scripts.dll instead of posting a plugin, but the source is available so if you want you can ''try'' to copy paste some of the stuff into a new plugin.
http://www.wittebolx.com
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Re: Veteran help [message #372546 is a reply to message #372297] |
Wed, 18 February 2009 11:41 |
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GT41
Messages: 27 Registered: February 2009 Location: Germany
Karma: 0
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Reply from zunnie:
Quote: | I dont have the sourcecode for coop anymore, was lost loooong time ago.
CoopBeta 3.00 is running on SSGM 2.0.2 - the sourcecode for that is available on game-maps.net
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but if it is just the same as the ssgm source why did the one wittebolx work?
Also why i am here one more question. Cloudyserv dont seem to like the coop changing peoples teams. so i had a look around and see this:
; ForceTeam=
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; Forces all players in the server to change to the specified team when they join.
; Intended for CO-OP servers where all players are on one team and the other team is entirely bots.
; -1 = Disabled
; 0 = Nod
; 1 = GDI
; 2 = Neutral
ForceTeam=-1
and then down abit more in the ssgm.ini there is stuff like this.
[C&C_Islands.mix]
WeatherType=Rain
GDIRVC_X=-129.783051
GDIRVC_Y=76.742599
GDIRVC_Z=0.01852
GDIRVC_Face=-90.000
GDIRVCP_X=-129.783051
GDIRVCP_Y=85.742599
GDIRVCP_Z=0.01852
GDIRVCP_Face=0.000
NodRVC_X=-124.923019
NodRVC_Y=-196.427875
NodRVC_Z=1.168
NodRVC_Face=90.000
NodRVCP_X=-124.923019
NodRVCP_Y=-204.427875
NodRVCP_Z=1.522
now i am wondering if i added the coop maps like this
[m01.mix]
and then under done forceteam= (what ever team you play for that map) and then i done that with all the maps would it work? would it make them just auto join 1 team per map.
[Updated on: Wed, 18 February 2009 11:42] Report message to a moderator
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Re: Veteran help [message #372552 is a reply to message #372297] |
Wed, 18 February 2009 13:07 |
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GT41
Messages: 27 Registered: February 2009 Location: Germany
Karma: 0
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Recruit |
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; --------------------------------------------------------------------------------------------------------------------------
; ------------------------------------------- Map Specific Configuration ---------------------------------------------------
; --------------------------------------------------------------------------------------------------------------------------
; [MapName]
;
; As of 1.4, almost all settings in the General section can now be used here, this allows you to change settings for a
; certain map only. For example you could put GameMode=1 in [General], then GameMode=5 in [C&C_Islands.mix].
; Doing that would make it AOW on all maps except for Islands, where it would switch to Infantry Only.
; See the General section for explanations of all the settings.
; The following settings will not work here: DDEName, FDSLogRoot, EnableLog, EchoLog, EnableGameLog, EnableNewGamelog,
; GamelogArchiveLogfiles, and WriteGamelogtoSSGMlog.
; Warning: Do not touch the RVC and CTF entries unless you know exactly what you're doing.
[Skirmish00.mix]
ForceTeam=1
[M00_Tutorial.mix]
ForceTeam=0
[M01.mix]
ForceTeam=1
[M02.mix]
ForceTeam=1
[M03.mix]
ForceTeam=1
[M04.mix]
ForceTeam=1
[M05.mix]
ForceTeam=1
[M08.mix]
ForceTeam=1
[M10.mix]
ForceTeam=1
[M11.mix]
ForceTeam=0
Edit: works ty. btw is there any other vet plugins then?
[Updated on: Wed, 18 February 2009 15:58] Report message to a moderator
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Re: Veteran help [message #372663 is a reply to message #372297] |
Thu, 19 February 2009 17:36 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Not that I know of, and after talking to you it seems making your own would be a little hard. I will make and release one for you.
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Re: Veteran help [message #375263 is a reply to message #372297] |
Sat, 07 March 2009 05:49 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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I've been really busy lately with allot of fixes for APB, however I now have a working veteran plugin that needs testing.
Can you give me your MSN please? Or join irc.mp-gaming.com and contact me there, my name there is reborn.
If successful I will release it (with the source code), but I would prefer to catch any bugs before a proper release.
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