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			| the dev [message #365895] | Sat, 03 January 2009 21:07  |  
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					| Poskov Messages: 235
 Registered: March 2008
 Location: Western Oceania
 
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	| are u guys doing this without renegade's source code? |  
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			| Re: the dev [message #365902 is a reply to message #365895] | Sat, 03 January 2009 22:21   |  
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				|  | saberhawk Messages: 1068
 Registered: January 2006
 Location: ::1
 
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	| | Poskov wrote on Sat, 03 January 2009 22:07 |  | are u guys doing this without renegade's source code?
 
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 Renegade's code is the basis for the SAGE engine. It's used in Command & Conquer: Generals, Command & Conquer: Generals - Zero Hour, The Lord of the Rings: The Battle for Middle-earth, The Lord of the Rings: The Battle for Middle-earth II, The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king, Command & Conquer 3: Tiberium Wars, and Command & Conquer 3: Kane's Wrath. They even use an updated SAGE engine called RNA in Command & Conquer: Red Alert 3.
 
 Do you honestly think Electronic Arts would give us the code for Renegade after they've used it in every single modern RTS game they've made?
 
 EDIT: grammar self-nazi
 [Updated on: Sat, 03 January 2009 22:24] Report message to a moderator |  
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			| Re: the dev [message #365924 is a reply to message #365917] | Sun, 04 January 2009 06:02   |  
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					| raven Messages: 595
 Registered: January 2007
 Location: Toronto, Ontario
 
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	| | EvilWhiteDragon wrote on Sun, 04 January 2009 04:26 |  | 
 | Saberhawk wrote on Sun, 04 January 2009 06:21 |  | ...
 
 EDIT: grammar self-nazi
 
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 It's self-gammar-nazi.
 
 </grammarnazi mode>
 
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 It would be self-grammar-nazi.
 
 </spellingnazi mode>
 
 -Jelly Administrator
 -Exodus Administrator
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