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			| Water Skin [message #360257] | Thu, 27 November 2008 18:13  |  
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				|  |  samous Messages: 616
 Registered: August 2008
 
	Karma: 0
 | Colonel |  |  |  
	| OIs there a water mod, that changes the water to, anything else? if not, what is the dds file that the water uses? 
 =samous
 
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 [Updated on: Sun, 30 November 2008 14:40] Report message to a moderator |  
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			| Re: Any one have? [message #360268 is a reply to message #360257] | Thu, 27 November 2008 19:19   |  
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				|  |  samous Messages: 616
 Registered: August 2008
 
	Karma: 0
 | Colonel |  |  |  
	| dubble checking, the file water_texture is in it's proper name from the always.dat file, right? 
 EDIT:i edited the file, but nothing happened. none of the maps water texture changed...
 EDIT: nvm, but what DXT did you use for the extraction, i can't get it to work...
 
 Samous Ind. modding group website:
 
  
 and Facebook Page: here
 [Updated on: Thu, 27 November 2008 19:54] Report message to a moderator |  
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			| Re: Any one have? [message #360305 is a reply to message #360268] | Fri, 28 November 2008 00:51   |  
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				|  |  Altzan Messages: 1586
 Registered: September 2008
 Location: Tennessee
 
	Karma: 0
 | General (1 Star) |  |  |  
	| dxt1 worked for me on that texture... 
 I cannot imagine how the clockwork of the universe can exist without a clockmaker.  ~Voltaire
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			| Re: Water Skin [message #360938 is a reply to message #360257] | Mon, 01 December 2008 13:43   |  
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					|  Dealman Messages: 104
 Registered: October 2007
 Location: Sweden
 
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 | Recruit |  |  |  
	| Well, if it's from Scrin, It's guaranteed to be good. Same with scripts from Danpaul. |  
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