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Home » Renegade Discussions » Mod Forum » Probably a dumb question, but (Objects that break when you walk on them?)
Probably a dumb question, but [message #359242] Fri, 21 November 2008 06:15 Go to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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I know it's possible, as I've seen similar things. But, basically, how do you make an object that breaks like glass when you walk on them/shoot them? It's been annoying me, as I've checked the shatter option for the model in RenX, and all the collision options except VIS. It shatters fine when I shoot the object, just doesn't shatter atall when I walk on it. FYI, I set it as a damageable static tile, if it matters.

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Re: Probably a dumb question, but [message #359260 is a reply to message #359242] Fri, 21 November 2008 09:12 Go to previous messageGo to next message
LR01 is currently offline  LR01
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you can break something when you walk on it?
ow, I like to see that, never knew it was possible


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Re: Probably a dumb question, but [message #359262 is a reply to message #359242] Fri, 21 November 2008 09:29 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Is there a script zone you can put on it, then attach scripts which play an animation?
Re: Probably a dumb question, but [message #359264 is a reply to message #359260] Fri, 21 November 2008 09:35 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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LR01 wrote on Fri, 21 November 2008 10:12

you can break something when you walk on it?
ow, I like to see that, never knew it was possible


never walked against the hon windows? Razz


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Re: Probably a dumb question, but [message #359284 is a reply to message #359264] Fri, 21 November 2008 12:27 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Di3HardNL wrote on Fri, 21 November 2008 17:35

LR01 wrote on Fri, 21 November 2008 10:12

you can break something when you walk on it?
ow, I like to see that, never knew it was possible


never walked against the hon windows? Razz



ow LOL, I totally forgotten that Razz
then, I think renhelp is you answer.


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Re: Probably a dumb question, but [message #359287 is a reply to message #359260] Fri, 21 November 2008 12:34 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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LR01 wrote on Fri, 21 November 2008 18:12

you can break something when you walk on it?
ow, I like to see that, never knew it was possible

there is glass in some missions that's on roof (comm center) and if u hold shift u can walk on it, jump and it brakes when u land. I think it might have something 2 do with the warheads (i mean there are tread warheads and maybe foot ones 2 Razz) but it's most likely not (this sounds dumb)
Re: Probably a dumb question, but [message #359300 is a reply to message #359262] Fri, 21 November 2008 14:44 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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cnc95fan wrote on Fri, 21 November 2008 10:29

Is there a script zone you can put on it, then attach scripts which play an animation?

Considered it, but for one, I plan to have alot of objects like that. Setting them all up would be a pain, and would be a sort of crappy work around. Plus, I KNOW it's possible to just have it work like glass. It pisses me off I don't know how to, though.

Quote:

ow LOL, I totally forgotten that
then, I think renhelp is you answer.

Looked on renhelp, all I could find remotely similar is a guide to damageable static tiles. Which I already know how to do, and isn't quite what I'm looking for.

Quote:

there is glass in some missions that's on roof (comm center) and if u hold shift u can walk on it, jump and it brakes when u land. I think it might have something 2 do with the warheads (i mean there are tread warheads and maybe foot ones 2 Razz) but it's most likely not (this sounds dumb)

I actually thought that might be it too, as there ARE hitter types for ammo presets in LE, but they're not related to warheads. Even looked in armor.ini to see if there was, no luck.


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Re: Probably a dumb question, but [message #359307 is a reply to message #359242] Fri, 21 November 2008 15:04 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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oh yah hitter not warhead Very Happy confused them :S
Re: Probably a dumb question, but [message #359323 is a reply to message #359242] Fri, 21 November 2008 16:16 Go to previous messageGo to next message
u6795 is currently offline  u6795
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This would be perfect for a 3D FPS Mario mod.

yeah
Re: Probably a dumb question, but [message #359325 is a reply to message #359323] Fri, 21 November 2008 16:20 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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I believe you have to walk into them in LevelEdit first before exporting so that they can be broken when walked into ingame.

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Re: Probably a dumb question, but [message #359327 is a reply to message #359242] Fri, 21 November 2008 17:11 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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what exactly do you want bullet holes that are glass or when you walk on it it breaks or cracks.

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Re: Probably a dumb question, but [message #359334 is a reply to message #359242] Fri, 21 November 2008 18:46 Go to previous message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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For when the player walks on it, it breaks.

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