Harvester won't work [message #351692] |
Mon, 22 September 2008 06:22 |
RidoYugo
Messages: 16 Registered: August 2006
Karma: 0
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Hello,
I want to remake some multiplayer maps, but the harvester won't work.
I've made the .lvl file with levelredit.
Then i've edited the map with leveledit and saves it as a .mix
I've loaded in my FDS, only the harvester get out of the WF but then he stand still and do nothing anymore.
How can i fix this?
Thanks!!
Yours,
Ridoyugo
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Re: Harvester won't work [message #352237 is a reply to message #352214] |
Sat, 27 September 2008 00:10 |
DL60
Messages: 283 Registered: May 2006
Karma: 0
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No I think more that he forgot to generate the pathfind sectors.
I don't really know but LevelRedit doesn't imports the pathfind sectors (it imports waypoints and pathgenerator but not the sectors (like VIS)).
Try this:
-open LE
-klick on "Pathfinding"-Tab in options
-klick "Generate Sectors"
-safe your level
-export to mix
That should work I think.
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