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Mapping Help [message #347288] Mon, 18 August 2008 11:22 Go to next message
mrãçķz is currently offline  mrãçķz
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How do i Paint Tiberium fields in 3D Studio Max?
Re: Mapping Help [message #347294 is a reply to message #347288] Mon, 18 August 2008 11:45 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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vertex paint ?

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Mapping Help [message #347298 is a reply to message #347288] Mon, 18 August 2008 12:10 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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How and where do i find this function? lol
Re: Mapping Help [message #347322 is a reply to message #347288] Mon, 18 August 2008 14:42 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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im not sure if you are talking about vertex paint look at uploaded screen shot.

  • Attachment: paint.jpg
    (Size: 447.44KB, Downloaded 136 times)


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Mapping Help [message #347326 is a reply to message #347322] Mon, 18 August 2008 15:06 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Gen_Blacky wrote on Mon, 18 August 2008 16:42

im not sure if you are talking about vertex paint look at uploaded screen shot.



ermmm i think thats it but how do i choose the Tiberium texture?
Re: Mapping Help [message #347529 is a reply to message #347288] Tue, 19 August 2008 21:41 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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I use renx so I'm not sure. But what I ussually do in there is seperate the polygons for the tib feild from the normal feild then choose the texture for it.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: Mapping Help [message #347531 is a reply to message #347529] Tue, 19 August 2008 22:48 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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bisen11 wrote on Tue, 19 August 2008 23:41

I use renx so I'm not sure. But what I ussually do in there is seperate the polygons for the tib feild from the normal feild then choose the texture for it.



http://s18.postimage.org/jc6qbn4k9/bricks3.png
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