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Tanks [message #341822] Sat, 19 July 2008 11:52 Go to next message
_SSnipe_ is currently offline  _SSnipe_
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think you guys will make it so you can walk and stand on top of tanks?
Re: Tanks [message #341824 is a reply to message #341822] Sat, 19 July 2008 12:05 Go to previous messageGo to next message
Starbuzzz
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Hope not...it will change the gameplay by too much.

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Re: Tanks [message #341830 is a reply to message #341822] Sat, 19 July 2008 12:30 Go to previous messageGo to next message
u6795 is currently offline  u6795
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I think this would be cool, but might be a little insanely difficult. The problem is related to worldboxes, and worldboxes are evil.

Also, this could bring human shield to a whole new meaning.. *imagines a mammoth tank covered in GDI soldiers*


yeah
Re: Tanks [message #341843 is a reply to message #341830] Sat, 19 July 2008 13:15 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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u6795 wrote on Sat, 19 July 2008 12:30

I think this would be cool, but might be a little insanely difficult. The problem is related to worldboxes, and worldboxes are evil.

Also, this could bring human shield to a whole new meaning.. *imagines a mammoth tank covered in GDI soldiers*

i think it will be cool..also help jump over and run off tanks instead of going around.. and also more real like it should
Re: Tanks [message #341844 is a reply to message #341830] Sat, 19 July 2008 13:15 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Well, being in a permanently falling stage whenever your on a tank seems more like a glitch to me.
Re: Tanks [message #341845 is a reply to message #341844] Sat, 19 July 2008 13:24 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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BlueThen wrote on Sat, 19 July 2008 13:15

Well, being in a permanently falling stage whenever your on a tank seems more like a glitch to me.

well if u jump...or run and jump and edn up landing on one or fall...u jsut freeze and move slowly and cant defend urself untill u slowly fall off a whiles later
Re: Tanks [message #341857 is a reply to message #341822] Sat, 19 July 2008 14:24 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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...Sitting on Tanks in real life=Stupid. Tank struck by shell, you=dead. Or, if you fall off, you get injured ungodly.


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Tanks [message #341860 is a reply to message #341822] Sat, 19 July 2008 14:35 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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The way it is now is a glitch anyway. Probably not one we will fix though.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Tanks [message #341861 is a reply to message #341822] Sat, 19 July 2008 14:38 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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why not
sometimes i'll get out of a tank and get the falling animation

how long does it take to fall down a foot? obviously long enough for spoony's orca to kill my raveshaw while he's falling down suspended on the back of my light tank for two seconds


Sad


liquidv2
Re: Tanks [message #341872 is a reply to message #341822] Sat, 19 July 2008 14:50 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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The problem is quite frankly that in renegade vehicle->infantry collisions are fucked up. Fixing it would mean a major overhaul in the physics engine most likely.

BlackIntel Administrator
Re: Tanks [message #341875 is a reply to message #341872] Sat, 19 July 2008 14:58 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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Ghostshaw wrote on Sat, 19 July 2008 14:50

The problem is quite frankly that in renegade vehicle->infantry collisions are fucked up. Fixing it would mean a major overhaul in the physics engine most likely.

better get to work Razz it s patch right....never heard of a patch leaving glitches in Very Happy
Re: Tanks [message #341878 is a reply to message #341875] Sat, 19 July 2008 15:06 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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SSnipe wrote on Sat, 19 July 2008 22:58

Ghostshaw wrote on Sat, 19 July 2008 14:50

The problem is quite frankly that in renegade vehicle->infantry collisions are fucked up. Fixing it would mean a major overhaul in the physics engine most likely.

better get to work Razz it s patch right....never heard of a patch leaving glitches in Very Happy


I do hope you're joking because if not that sounds really ungrateful.


CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


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Re: Tanks [message #341879 is a reply to message #341878] Sat, 19 July 2008 15:10 Go to previous messageGo to next message
TruYuri is currently offline  TruYuri
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Caveman wrote on Sat, 19 July 2008 17:06

SSnipe wrote on Sat, 19 July 2008 22:58

Ghostshaw wrote on Sat, 19 July 2008 14:50

The problem is quite frankly that in renegade vehicle->infantry collisions are fucked up. Fixing it would mean a major overhaul in the physics engine most likely.

better get to work Razz it s patch right....never heard of a patch leaving glitches in Very Happy


I do hope you're joking because if not that sounds really ungrateful.


Not only that, but from the sounds of it he knows absolutely nothing of the engine. It has been said many, many times that the physics cannot be touched without the source code. Why after so many years people still don't know this is entirely beyond me.
Re: Tanks [message #341882 is a reply to message #341878] Sat, 19 July 2008 15:22 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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Caveman wrote on Sat, 19 July 2008 15:06

SSnipe wrote on Sat, 19 July 2008 22:58

Ghostshaw wrote on Sat, 19 July 2008 14:50

The problem is quite frankly that in renegade vehicle->infantry collisions are fucked up. Fixing it would mean a major overhaul in the physics engine most likely.

better get to work Razz it s patch right....never heard of a patch leaving glitches in Very Happy


I do hope you're joking because if not that sounds really ungrateful.

i am joking lol but wish they can fix it

[Updated on: Sat, 19 July 2008 15:23]

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Re: Tanks [message #341930 is a reply to message #341822] Sat, 19 July 2008 18:55 Go to previous messageGo to next message
KobraOps is currently offline  KobraOps
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Tbh stop coming up with stupid things for them to "fix" that would just take way more time than it would be worth and wouldnt help the game, but probably hurt it. Also directed anything to deal with music or radio....
Re: Tanks [message #341937 is a reply to message #341822] Sat, 19 July 2008 19:30 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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music one i understand but the rest are glitches that need fixing
Re: Tanks [message #341949 is a reply to message #341822] Sat, 19 July 2008 21:03 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Why bother fixing what rarely happens anyway?

Re: Tanks [message #341979 is a reply to message #341949] Sun, 20 July 2008 03:53 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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cmatt42 wrote on Sun, 20 July 2008 06:03

Why bother fixing what rarely happens anyway?

It happens quite often to me, actually :-S.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Tanks [message #342011 is a reply to message #341979] Sun, 20 July 2008 09:06 Go to previous messageGo to next message
Chuck Norris is currently offline  Chuck Norris
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Goztow wrote on Sun, 20 July 2008 06:53

cmatt42 wrote on Sun, 20 July 2008 06:03

Why bother fixing what rarely happens anyway?

It happens quite often to me, actually :-S.

Same here, and I always wondered what caused it, but now I know. I noticed it's more likely to happen to a passenger (such as a tech in your Arty when he hops out to repair as you're moving while fighting a Medium Tank or something), but I try to always make sure I've stopped before getting out as it doesn't seem to happen much then.


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Re: Tanks [message #342027 is a reply to message #341822] Sun, 20 July 2008 10:19 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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It occurs with nod apcs a lot, can cost you the fight sometimes.

http://img504.imageshack.us/img504/8789/avilj4.jpg

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Re: Tanks [message #342035 is a reply to message #341822] Sun, 20 July 2008 10:44 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Ehm? You are talking about actually standing on top of it, right? Not inside it? Because problem with standing inside a vehicle after entering/leaving has been solved already.

This chance may or may not be possible with the current knowledge about the Renegade engine, but it would probably take weeks to figure out this single thing. I do not think it is worth spending that much time on. Note that some physics things we can change. Blue hell being the most annoying physics bug we fixed.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Tanks [message #342051 is a reply to message #341822] Sun, 20 July 2008 11:55 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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well i mean when u someone fall ontop of a vech or get stuck on side or top u play this wierd animation and cant move till u fall off and shit
Re: Tanks [message #342122 is a reply to message #341822] Sun, 20 July 2008 17:33 Go to previous messageGo to next message
KobraOps is currently offline  KobraOps
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Ohhhhh

You mean when you jump in and out of a veh quickly, espically NOD apcs, and u hover for a couple seconds on or beside the veh? That would be a nice fix.
Re: Tanks [message #342200 is a reply to message #341822] Mon, 21 July 2008 03:49 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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No, we're not talking about that bug. That bug has been fixed already.

This bug is about standing on top of a vehicle, where you can only move if the vehicle is not moving at all or when the vehicle drives away so that you drop to the ground. You will continue to get the falling animation otherwise and will be unable to move. This bug will most probably not be fixed.


BlackIntel admin/founder/coder
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Re: Tanks [message #342396 is a reply to message #342200] Tue, 22 July 2008 01:32 Go to previous messageGo to previous message
Renerage is currently offline  Renerage
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Thanks EA for being so greedy and unable to wait for the original Westwood guys to fix the bugs.


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