Help needed now... [message #2988] |
Wed, 05 March 2003 14:48 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
dead4ayear2
Messages: 156 Registered: February 2003 Location: Riverdale, Utah
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I did everything I can do and my level edit wont load anything. I must be exporting wrong. What I do is select everything on my map, go to colision options and go to "file > export > renegade terrain > okay > *wait for it to load export*". Oh yeah, I save it in "C:\Progam Files\Renegade Tools\Level Edit\Death Match (or name of mod)\Levels" as w3d. Then I go to level edit and click on my mod, open "terrain" click "add" name it, select where I saved the w3d file, click "okay" or add or whatever that button says, highlight the new thing I just made, and click "make". After that it showes everything loading at the bottom but nothing showes up. It's just that big blue sphere right there. Did I do anything wrong?
.:Teh wanderer:.
Don't luagh at me if I'm stupid; I've had very much coffine.
[Updated on: Wed, 05 March 2003 15:19] Report message to a moderator
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Re: Am I exporting right? [message #2992] |
Wed, 05 March 2003 15:13 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
conman231
Messages: 23 Registered: March 2003 Location: canada ont acton
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![dont know](/theme/Renegade_Forums/images/yahoo.png)
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dead4ayear2 | I did everything I can do and my level edit wont load anything. I must be exporting wrong. What I do is select everything on my map, go to colision options and go to "file > export > renegade terrain > okay > *wait for it to load export*". Oh yeah, I save it in "C:\Progam Files\Renegade Tools\Level Edit\Death Match (or name of mod)\Levels" as w3d. Then I go to level edit and click on my mod, open "terrain" click "add" name it, select where I saved the w3d file, click "okay" or add or whatever that button says, highlight the new thing I just made, and click "make". After that it showes everything loading at the bottom but nothing showes up. It's just that big blue sphere right there. Did I do anything wrong?
| i think that u should not let it by
dont know
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Re: Am I exporting right? [message #2994] |
Wed, 05 March 2003 15:16 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
dead4ayear2
Messages: 156 Registered: February 2003 Location: Riverdale, Utah
Karma: 0
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conman231 |
dead4ayear2 | I did everything I can do and my level edit wont load anything. I must be exporting wrong. What I do is select everything on my map, go to colision options and go to "file > export > renegade terrain > okay > *wait for it to load export*". Oh yeah, I save it in "C:\Progam Files\Renegade Tools\Level Edit\Death Match (or name of mod)\Levels" as w3d. Then I go to level edit and click on my mod, open "terrain" click "add" name it, select where I saved the w3d file, click "okay" or add or whatever that button says, highlight the new thing I just made, and click "make". After that it showes everything loading at the bottom but nothing showes up. It's just that big blue sphere right there. Did I do anything wrong?
| i think that u should not let it by
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I think that made this much sense: 0% :rolleyes:
.:Teh wanderer:.
Don't luagh at me if I'm stupid; I've had very much coffine.
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Help needed now... [message #3004] |
Wed, 05 March 2003 15:38 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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I think you should try putting your w3d file in the root of your mod folder (C:\Progam Files\Renegade Tools\Level Edit\Death Match) I have never tried putting my w3d into the level folder, so I don't know if that is your problem, but it is worth a try
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Help needed now... [message #3011] |
Wed, 05 March 2003 15:58 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
Apache
Messages: 185 Registered: February 2003 Location: Fort McMurray, AB, Ca
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Just move the camera back, see if you can see your terrain... If your terrain is not centered in gMax, it won't be in LevelEdit either, their distance units are the same, so you can use that to find your object.
- Russell
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