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uncrushable soldier? [message #330279] Mon, 12 May 2008 17:53 Go to next message
Stallion is currently offline  Stallion
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anyone know a way that you can make a soldier so it can't be ran over?

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Re: uncrushable soldier? [message #330364 is a reply to message #330279] Tue, 13 May 2008 11:13 Go to previous messageGo to next message
EA-DamageEverything
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Change_Character(obj,"Walk-Thru");

This is the Havoc from LevelEdit -almost unstoppable.
Re: uncrushable soldier? [message #330377 is a reply to message #330279] Tue, 13 May 2008 12:05 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Set the Charachter´s health type to Blamo
Re: uncrushable soldier? [message #330382 is a reply to message #330279] Tue, 13 May 2008 12:33 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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Is this for (please God) you and c0vert's map?! Mr. Green

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Aircraftkiller wrote on Fri, 10 January 2014 16:56

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Re: uncrushable soldier? [message #330409 is a reply to message #330279] Tue, 13 May 2008 14:05 Go to previous messageGo to next message
Stallion is currently offline  Stallion
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oh no, someone remembered about that map we were working on. (rolls eyes) At this point I won't say that it is or isn't but I can say that c0vert unfortunetly doesn't want to pick up that old project again.

Thanks for the suggestions on this guys but even though I want the soldier uncrushable I do want him to be able to be shot. If possible I'd like for the soldier to be kind of like a vehicle in the way of not being able to be run over, but I'll try other options if needed; so any suggestions that will allow for this would still be greatly appreciated.


Level edit is my play ground

[Updated on: Tue, 13 May 2008 15:36]

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Re: uncrushable soldier? [message #330433 is a reply to message #330279] Tue, 13 May 2008 17:49 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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I think I heard someone in the past say to give them vehicle type health/armor. I never tested this myself though.

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Re: uncrushable soldier? [message #330541 is a reply to message #330279] Wed, 14 May 2008 14:46 Go to previous messageGo to next message
Stallion is currently offline  Stallion
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I've tested it with both vehicle and building armor and it doesn't work with either. Sad

I'm hoping there's a script or some clever way to give the soldier the properties of a tank in the way of not being able to be run over but I've found nothing yet.


Level edit is my play ground
Re: uncrushable soldier? [message #330596 is a reply to message #330279] Wed, 14 May 2008 20:30 Go to previous message
jonwil is currently offline  jonwil
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If you can rely on the client having the newest scripts.dll 3.4.4, you can use the Unsquishable feature. Look in bhs.txt for details, search for Unsquishable to see how it works. You give the soldier a certain armor type and then set that armor type in hud.ini as unsquishable. Then it cant be run over by vehicles but everything else is the same.

As mentioned though, this does rely on the client having scripts.dll 3.4.4


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
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