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Map-Making Concept - Merged level W3ds [message #327548] Wed, 23 April 2008 21:02 Go to next message
Veyrdite is currently offline  Veyrdite
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Registered: August 2006
Location: Australia, Sydney
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General (1 Star)
When I first started playing with LE, I discovered you can make two levels into one by creating both their meshes. This simple concept I eventually gave up because normally I would have to delete sections of terrain for it to work, and that makes LE sad. A few days ago I started work on it again and so became partially successful this time around.

The map attached is the simple concept of a Single-Player level for GDI. As you'd expect as with everything I release it's incomplete.

The only part that is properly scripted is the bunker nearest to the GDI start, in which you need to C4 the radar.
Also note that all enemies are Not-Targetable, and that's on purpose.

Todo:

  1. Setup buggy to shoot at you when it spots you
  2. Make a simple HUD skin
  3. Add bots to lower base of map (Near OB)
  4. Get lighting working!
  5. Fix the nod turrets at lower base
  6. Get some text to appear in message box for objectives
  7. Place more Powerups
  8. Fix up some collision and apparel problems at lower base
  9. Add more sound effects

EDIT: Have I won the smallest map (file size) of the year award?



  • Attachment: C&C_ER.rar
    (Size: 120.59KB, Downloaded 79 times)


WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Wed, 23 April 2008 21:04]

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Re: Map-Making Concept - Merged level W3ds [message #327597 is a reply to message #327548] Thu, 24 April 2008 04:28 Go to previous messageGo to next message
EA-DamageEverything
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Commander
Dthdealer wrote on Thu, 24 April 2008 06:02

As you'd expect as with everything I release it's incomplete.

You only release beta stuff from your work? *confused*
Re: Map-Making Concept - Merged level W3ds [message #327751 is a reply to message #327597] Thu, 24 April 2008 23:59 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
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General (1 Star)
EA-DamageEverything wrote on Thu, 24 April 2008 21:28

Dthdealer wrote on Thu, 24 April 2008 06:02

As you'd expect as with everything I release it's incomplete.

You only release beta stuff from your work? *confused*

I don't aim to do it all the time.


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Map-Making Concept - Merged level W3ds [message #328026 is a reply to message #327751] Sun, 27 April 2008 07:45 Go to previous message
HeavyX101- Left is currently offline  HeavyX101- Left
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Colonel
hey dhdealer i dotn think putting two terraint on top of each other is a good idea maybe u could but containers on the top of the terran thatis on the bottom that would be cool

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