RELEASE: The Virtual Westwood Museum Mod V1.0 [message #327121] |
Mon, 21 April 2008 14:54 |
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rrutk
Messages: 617 Registered: June 2007
Karma: 0
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Colonel |
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Beta-Release:
http://rapidshare.com/files/109371039/Virtual-Westwood-Museum-Mod.zip.html
The Mod-Page will be here:
http://www.moddb.com/mods/10877/the-virtual-westwood-museum-mod
The Virtual Westwood Museum Mod V1.0
All the old Renegade-Beta and Renegade2-Vehicles are included and playable!
This is a beta, so be fair...please post MAJOR bugs.
AND READ THE README.TXT!
Special thanx to Reaver11 and all, who helped me!
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THE VIRTUAL WESTWOOD MUSEUM MOD
This Mod is desiged to be a virtual museum for old original Westwood assets...and to have fun with it
Map: Westwood/Mod by rrutk
Assets: Westwood (almost all)
Of course you are free to use the fixed vehicles/assets. Please refer in the credits.
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C&C_Midnight_Islands (V 1.0):
[Out 21.04.2008]
This map isn't supposed to be a flying map! But to play a little bit with the new flying units I set the map flag as "flying".
It will be returned to a non-flying map as soon as the next map (flying one) is done.
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Done:
- Changed background settings to "Midnight Islands Atmosphere" with war blitz on the horizon
- Inserted Stuff:
Old Loadscreen
GDI:
Weapons GDI:
- Old GDI Pistol
Vehicles GDI:
- Old GDI Harvester (AI, tracked - fixed by Di3HardNL)
- Old GDI Harvester (wheeled - Dollar-Animation by NeoSaber); with PT-Icon
- Old GDI Humvee; with PT-Icon
- Old GDI Medium Tank (fixed by ?); with PT-Icon
- Old GDI Mammoth Tank (fixed by ?); with PT-Icon
- Old GDI Vehicle-Hovercraft with Old GDI Harvester; as Deco
- Old GDI Vehicle-Hovercraft destroyed; as Deco
- Singleplayer GDI Personal-Hovercraft; as Deco
- Singleplayer GDI Vehicle-Hovercraft with Old Mammoth-Tank and Barrels; as Deco
- Singleplayer GDI A10-Aircraft
- available via airstrike purchase terminal on the new air control console
- or available via PT
- costs 5000$
- will made one airstrike targeting the enemy base and damage the main buildings
- a signal-flare will be placed as a warning in the enemy base before, together with accustical warning
- no points are given for the airstrike - there is no skill needed
- Available in the secrets (F8 > extras fnkqrrm > press ALT while entering vehicles/characters menu):
- Standard GDI Transport Helicopter
- Old GDI Orca Helicopter; with PT-Icon
- the map will stay a non-flyable map. That means, you will have problems playing the flying units
- further the airstrike is triggered by enter to script zones in the air over the bases
Buildings GDI:
- GDI Outpost Tower (made by Halo38)
- based on an unfinished Westwood model
- working just as a watchtower and sniperspot, not destroyable
- Old GDI Small Tower (part of an unfinished Westwood model); as Deco
- Old GDI Guard Tower; 2x; working as unmanned base defence; dont use the ladders
- Old GDI Guard Tower; 1x; working as unmanned base defence
- Old GDI Repairpad
- Old GDI Tiberium Silo (fixed by sgtmay/rrutk); it gives 1 credit per seconds until it's destroyed
- Old GDI Console; 3x; Deco as Airstrike Control & Purchase Terminal
Characters GDI:
- Old Military Police Soldier (fixed by Aircraftkiller); with PT-Icon
NOD:
Weapons NOD:
- Old NOD Pistol
Vehicles NOD:
- Old NOD Harvester (AI, tracked - fixed by Di3HardNL)
- Old GDI Harvester (wheeled - Dollar-Animation by NeoSaber); with PT-Icon
- Old NOD Buggy (fixed by Slash0x); with PT-Icon
- Old NOD Bike (fixed by ?); with PT-Icon
- Old NOD Light Tank (fixed by ?); with PT-Icon
- Old NOD Medium Tank (fixed by exdeath); with PT Icon
- Old NOD Flame Tank (fixed by ?); with PT-Icon
- Old NOD Truck without Load; with PT-Icon
- Old NOD Trucks with Load; 2x; as Deco
- Old NOD Truck without Load; as Deco
- Singleplayer NOD Truck; as Deco
- Old Load beside; 3x; as Deco
- Old NOD Vehicle-Hovercraft with NOD Standard Missile-Launcher; as Deco
- Old NOD SU-27-Aircraft
- available via airstrike purchase terminal on the new air control console
- or available via PT
- costs 5000$
- will made one airstrike targeting the enemy base and damage the main buildings
- a signal-flare will be placed as a warning in the enemy base before, together with accustical warning
- no points are given for the airstrike - there is no skill needed
- Available in the secrets (F8 > extras fnkqrrm > press ALT while entering vehicles/characters menu):
- Standard NOD Flying Vehicles
- Singleplayer NOD Commanche Attack Helicopter; with PT-Icon
- the map will stay a non-flyable map. That means, you will have problems playing the flying units
- further the airstrike is triggered by enter to script zones in the air over the bases
Buildings NOD:
- NOD-Outpost (made by Halo38)
- based on an unfinished Westwood model
- working just as a watchtower and sniperspot, not destroyable
- Old NOD Tiberium Silo (fixed by sgtmay); it gives 1 credit per seconds until it's destroyed
- Old NOD Repairpad
- Old NOD Gun-Emplacement; 2x; can be manned as base defence
- Old NOD Mobile Gun-Emplacement; can be manned as base defence
- Old NOD Construction Yard; Deco as Naval Construction Yard with Gunboat, Submarines and Loading
- Old NOD Piershack with Load; Deco
- Old NOD Console; 3x; Deco as Airstrike Control & Purchase Terminal
Characters NOD:
- Old Flame-Thrower Outfit with backpack (fixed by ?)
- Old Chem-Warrior Outfit with backpack (fixed by ?)
- Old Sakura Outfit; with PT-Icon
- it has a bug - her boops move sometimes to her back
- maybe someone can fix this
- Sakura-Dead6 Alternate Outfit (made by ?); with PT-Icon
- this is not original WW as far as I know, but an WW minded outfit like you see on loadscreen_lvl05_3.tga
- Mr.Tickles; with PT-Icon
- of you buy him, dont stand to close to the purchase terminal - he will get stucked!
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- Inserted Renegade2-Stuff (Soviet belongs to NOD; Allieds belongs to GDI):
Natural: Bushes, Grass, Rocks
- Available in the secrets (F8 > extras fnkqrrm > press ALT while entering vehicles/characters menu):
Look at the included pictures of the vehicles made by Westwood!
Vehicles Soviet
- Soviet Vulture Helicopter (fixed by Halo38/rrutk); with PT-Icon
- Soviet Kirov Airship; with PT-Icon
- I animated the model (only four rotors are supported by Renegade, so one is out of work)
- I gave it a bomb attack weapon
- Soviet Rhino Tank; with PT-Icon
- Soviet Apocalypse Tank; with PT-Icon
- I gave the tank a very basic original soviet texture, the color grades are WW
It came untextured with the Westwood file package
There was a texture-map included (v_sov_atk.tga), maybe someone can re-texture the tank with this
- Soviet Buggy; only the PT-Icon, there is no model
Characters Soviet:
- Soviet Conscript; only the PT-Icon, there is no model
- Soviet Sweeper; only the PT-Icon, there is no model
- Soviet Scavenger; only the PT-Icon, there is no model
- Soviet Lone; only the PT-Icon, there is no model
Vehicles Allieds:
- Allied Transport Helicopter; with PT-Icon
- Allied Prisma Trank; with PT-Icon
- I reconstructed the original beam weapons (primary/secondary) and gave the tank a very basic original allied texture
It came untextured with the Westwood file package
- Allied Light Tank; with PT-Icon
- Allied Grizzly Tank; with PT-Icon
Characters Allieds:
- Allied Seal-1; only the PT-Icon, there is no model
- Allied Seal-2; only the PT-Icon, there is no model
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ToDo:
- Fix Old Sakura (moving boobs
- Fix Old NOD Medium Tank (Damage Emitter)
- ReMake Old GDI Medium Tank (to have moving wheels)
- Insert tiberium crystals and damp
- Insert Beta C&C_Under
- Find Old NOD Flamer bug (seems to be that sometimes, if one collides with an other vehicle, it sends you to nirvana)
- Fix Mr. Tickles - he will get stucked, if one is standing to close to purchase terminal while buying him
- Look for more old outfits and assets in always.dat and .mix-files
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The next map (a flying one) will include:
- Renegade-2 Trees and Big Walls
- Old GDI Refinery; Deco
- Old GDI Tower-Fragment
- Old GDI Airstrip
- Old GDI Helipad
- Old GDI OrcaLift
- other Old GDI Orca
- Old NOD Helipad
- other versions of silos
- i'm looking for the Westwood NOD Advanced Powerplant
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Other old assets are playable for instance in some maps made by Aircraftkiller.
- C&C_Basin
- Old Hand of Nod
- C&C_Country_Meadow
- Old Hand of Nod
- Old GDI Small Tower
- C&C_Golf_Course
- Old Hand of Nod
- C&C_Mars
- Old Hand of Nod
- Old GDI Communications Center
- C&C_Metropolis
- Old Hand of Nod
- C&C_Mutation_Redux
- Old GDI Medium Tank
- C&C_River_Canyon
- Old Hand of Nod
- C&C_River_RaidTS
- Old GDI-Communications Center
- Old Science Facility
- Old Hand of Nod
- C&C_Sand
- Old Hand of Nod
- C&C_The_Woods_Today
- Old Hand of Nod
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[Updated on: Tue, 29 April 2008 11:19] Report message to a moderator
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Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #327153 is a reply to message #327151] |
Mon, 21 April 2008 17:12 |
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rrutk
Messages: 617 Registered: June 2007
Karma: 0
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Colonel |
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cpjok wrote on Tue, 22 April 2008 01:07 | It's A Good Mod But Over 12 Things Dont Work
in the chars and vehicles
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Like written in the readme, some chars and vehicles dont exist as real models - i have only concept arts of them (all Ren2-Infantery-Units and the Ren2-Buggy).
So they are represented ATM only as PT-Icons with Cost 0.
So it is correct, that they are not in. They have to be reconstructed from the concepts.
But 12? Should be 7.
[Updated on: Mon, 21 April 2008 17:14] Report message to a moderator
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Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #327170 is a reply to message #327121] |
Mon, 21 April 2008 19:20 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
Karma: 0
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General (1 Star) PLECOS MASTER |
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Found some bugs:
-The Humm-vee's side and back windows are not transparent, only the front.
-Part of the Tiberium Silo has no collision detection, and vehicles can get stuck inside of it.
-Your character goes crazy when he or she climbs to the top of the GDI guard tower.
-VIS is glitchy in some areas.
-The first Sakura model is not set up properly, LOD is messed up.
-No alpha channel on the back of the Nod Buggy.
-The Vulture is too small.
-The Kirov is way too small, fast and easy to kill. Also, the top propeller doesn't work.
Other than these minor problems, it's a very nice mod.
[Updated on: Mon, 21 April 2008 19:22] Report message to a moderator
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Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #327200 is a reply to message #327121] |
Mon, 21 April 2008 23:53 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Not going to comment the mod but about the pictures: does anyone agree with me when stating that all of those vehicles look inferior to what's currently in Renegade, except for the prism tank?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: RELEASE: The Virtual Westwood Museum Mod V1.0 [message #327324 is a reply to message #327170] |
Tue, 22 April 2008 15:23 |
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Canadacdn wrote on Mon, 21 April 2008 22:20 |
-The Kirov is way too small, fast and easy to kill. Also, the top propeller doesn't work.
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I agree with that but you missed something the bomb doesn't do enough damage and it should really just have the bomb weapon(I think so).
And to add tbh I liked the way they used these vehicles in VolcanoEVO they are more fun to use in it the way they are used in this is kinda boring.
EDIT: The main Sakura model is ugly.
Lone0001.ca
C&C Files
[Updated on: Tue, 22 April 2008 17:38] Report message to a moderator
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