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			| how to make an animated object kill you [message #11681] | Thu, 03 April 2003 22:33  |  
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				|  |  Titan1x77 Messages: 1086
 Registered: February 2003
 
	Karma: 0
 | General (1 Star) |  |  |  
	| i made an animated object to move up and down....i want it so that if it lands on you(squishes you) that you'd die. 
 Can i attach a script to the botom of the object ?...so when it hits you you die.
 
 "But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
 
 
 [Updated on: Fri, 04 April 2003 05:23] Report message to a moderator |  
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			| how to make an animated object kill you [message #11705] | Fri, 04 April 2003 02:55   |  
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				|  |  Titan1x77 Messages: 1086
 Registered: February 2003
 
	Karma: 0
 | General (1 Star) |  |  |  
	| i tried to use the kill mode in commando but it wont apply it...it goes back to push. 
 It's an elevator thats constantly moving.....when i go underneath it it just stops there.
 
 What should i do so when it lands on somebody it kills them?
 
 "But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
 
 
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			| how to make an animated object kill you [message #11741] | Fri, 04 April 2003 06:07   |  
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				|  |  General Havoc Messages: 1564
 Registered: February 2003
 Location: Birmingham, England, Unit...
 
	Karma: 0
 | General (1 Star) |  |  |  
	| I think if you made the object that kills you a vehicle then you could make it kill you. Go to http://www.nodnl.net and see near the end of the flag tutorial. It shows you there how to add a H.A.M. as a vehicle into leveledit. I'm not sure exactly how it would work but you can try it and see if it works. You may need to mess around with some of the settings though. Just because you adding an object as a vehicle it doesn't mean it has to be a vehicle. 
 _General Havoc
 
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 Aston University in Birmingham, UK
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