Renegade Alert needs your help! [message #-982338] |
Sun, 16 February 2003 16:23 |
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The Renegade Alert mod team is looking for a bit more assistance in completing the mod on an accelerated schedule. The needed positions are:
- Weapons modeler: Be able to visualize Red Alert universe weapons and completely model and skin them.
- 2D Interface Design Artist: The 2-D artist will create the mod interface, including the menus, loading screens, and other 2-d art applications within the mod. Those who are skilled at making wallpapers and skinning would be advantaged in applying.
- Mapper: This position will work closely with the team mapper (Myself) and art director to create quality maps based in the Red Alert universe, and must be able to implement scripts and other functions into the maps.
Anyone who applies must be proficient in their area and be able to produce, we don't have time to add slackers to the team. You must also be able to work well with others and carry out instructions, and be relatively proficient in the English language (sorry, we can't run a mod team through babelfish). Interested applicants should send some samples of their work to ra1mod@cncrenegade.info. Don't miss this chance to join the team of the most popular mod made for C&C Renegade!
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Renegade Alert needs your help! [message #-982337] |
Sun, 16 February 2003 22:57 |
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Shouldn't the Weapon Modeler and Skinner be seperate? (I could do the models but not the skins ) [ February 17, 2003, 06:13: Message edited by: Sir Phoenixx ]
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Renegade Alert needs your help! [message #-982336] |
Mon, 17 February 2003 02:30 |
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quote: Originally posted by aircraftkiller2001: Get your mod team to make their own models... If you guys can actually do that without using something from Renegade.
[ Posted here ]
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Renegade Alert needs your help! [message #-982331] |
Mon, 17 February 2003 11:01 |
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If they're all optomized, etc., I'd say they're all under 700. They don't have that much detail...
That first one is good...
But the Franchi Spas-12 and the Pancor JackHammer look like crap... (not to be mean or anything )
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Renegade Alert needs your help! [message #-982324] |
Tue, 18 February 2003 22:23 |
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I'm always interested in the polycount of models - polygon budgets are the bane of my existence, so I'm always curious. It doesn't mean it's a better model than I could have made...
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Renegade Alert needs your help! [message #-982323] |
Wed, 19 February 2003 12:17 |
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quote: Originally posted by Sir Phoenixx: Why is it that every time someone sees a model that is alot better than what they can do that they automatically think it's super high poly?
lol... yeah i noticed that too... but i think its because ppl get better at everything after sometime. i think thats why.
btw the first model pic is the gun from Halo. but i made it.
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Renegade Alert needs your help! [message #-982322] |
Wed, 19 February 2003 14:35 |
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quote: Originally posted by Havoc 89: quote: Originally posted by Sir Phoenixx: Why is it that every time someone sees a model that is alot better than what they can do that they automatically think it's super high poly?
lol... yeah i noticed that too... but i think its because ppl get better at everything after sometime. i think thats why.
btw the first model pic is the gun from Halo. but i made it.
That AutoRifle could be useful for some CG I am planning on doing in the summer... Any chance of me gettin' that gun?
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