Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Matrix3D
Matrix3D [message #281258] Mon, 27 August 2007 09:29 Go to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3812
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
Can anyone explain how to use Matrix3D, specifically how to set the facing of a vehicle X, Y, & Z?

Re: Matrix3D [message #281576 is a reply to message #281258] Thu, 30 August 2007 02:52 Go to previous messageGo to next message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma: 0
General (1 Star)
It's a standard 3x3 transformation matrix.

http://en.wikipedia.org/wiki/Transformation_matrix
Re: Matrix3D [message #281590 is a reply to message #281258] Thu, 30 August 2007 09:13 Go to previous messageGo to next message
Yrr is currently offline  Yrr
Messages: 556
Registered: October 2006
Location: Germany
Karma: 0
Colonel

It's a 3x4 matrix with 9 variables for the transform (building a 3x3 matrix as Saberhawk said) and 3 variables for the position.

Re: Matrix3D [message #281615 is a reply to message #281258] Thu, 30 August 2007 13:46 Go to previous message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
Rootatttiooon, scaleeee and translattiooon.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Previous Topic: SBH without stealth
Next Topic: mission maps AOW
Goto Forum:
  


Current Time: Thu Dec 12 09:43:22 MST 2024

Total time taken to generate the page: 0.00577 seconds