Chinook Troop Drop [message #278901] |
Mon, 13 August 2007 20:23 |
Burn
Messages: 160 Registered: November 2004
Karma: 0
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Recruit |
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I know I did this before but I completely forgot how to. It's really simple and it's been done before. I referenced back to http://renhelp.laeubi-soft.de/index.php?tut=21 and it helped a little bit but I still need to know a couple things...
I'd like to have a mounted speaker phone that the player can run up to and poke, causing it to drop reinforcements. The only problem is last time I did this they could do it repeatidely- I'd like to limit them to using it once every 2 minutes, let's say. I understand that I have to attach a script to the DSAPO object but I don't really know how, there's no script tab when I click on it. I also know I have to use some variation of JFW_Poke_Send_Custom_Cost and JFW_Play_cinematic_Custom.
Does anyone mind taking the time to explain to me how to do this, or link me to a previous topic that I missed in the search engine?
Thanks again!
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Re: Chinook Troop Drop [message #279163 is a reply to message #278901] |
Tue, 14 August 2007 22:46 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Get the DSAPO w3d name and temp/add/mod(if server siding) an object, put in the w3d and select the "Not Targetable" Checkbox. That way you can attach scripts
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Tue, 14 August 2007 22:47] Report message to a moderator
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