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Problem with this tank [message #275897] Sat, 28 July 2007 12:14 Go to next message
AoBfrost is currently offline  AoBfrost
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Registered: March 2007
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General (1 Star)
Hey guys I was fooling around looking for the light tank mod with the left turret, slave sent me the gmax files, i exported what he sent me as .w3d, started up renegade bought a light tank, works good...problem is......it wont drive, it just shoots, heres some screenshots.

index.php?t=getfile&id=3894&private=0



EDIT: if this helps, I noticed looking at the tank the treads are stuck inside of the air strip's landing area, i kept shooing to push myself off the strip and could drive, is there any way to edit the model or something so it drops above the air strip and not partially in it?


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!

[Updated on: Sat, 28 July 2007 12:23]

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Re: Problem with this tank [message #275899 is a reply to message #275897] Sat, 28 July 2007 12:30 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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General (2 Stars)

To fix that you have to place the Carmaker higher above the strip i guess.
So you have to edit the lvl files from westwood to do that..


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Re: Problem with this tank [message #275901 is a reply to message #275897] Sat, 28 July 2007 12:35 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Wrong because i just fixed it, some clear box floating above the tank tread was there, so i moved it down the exactly where the tread is, and testing it works 100% fine now and drives off the strip...


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Problem with this tank [message #275940 is a reply to message #275897] Sat, 28 July 2007 16:42 Go to previous messageGo to next message
nodelites
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Recruit
yep, worldbox problem, just like i thought, i acidentally do that sometimes, just double check your world box is in the correct positon when you export your model next time >>

We are one. We will unite. We will assimlate. We will conquer.
Re: Problem with this tank [message #275950 is a reply to message #275897] Sat, 28 July 2007 18:21 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Is it possible to use the original beta med, or the newer beta med with the radio antennna's sticking out from the back to replace the current med client side? can i just import, then export the model as the same name as the current one and make it work? or is it a big rename project just to make it work?

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Problem with this tank [message #275953 is a reply to message #275897] Sat, 28 July 2007 18:37 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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General (2 Stars)
Wouldn't that be cheating? Since you technically ARE enlarging your own med without the others having the same

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Problem with this tank [message #275956 is a reply to message #275897] Sat, 28 July 2007 18:39 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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No, damage area would be the same, but the look is just bigger, plus using the newer beta med is the same size as the current one we use, it just has radio anntena's on the back.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Problem with this tank [message #275996 is a reply to message #275897] Sat, 28 July 2007 22:57 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Sorry to double post, but does anyone have the model for the beta buggy i can export in renX?

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Problem with this tank [message #276001 is a reply to message #275897] Sun, 29 July 2007 00:14 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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Colonel
If you're talking about the beta buggy from here, the Sole Survivor mod made their own which is similar to that (example here, and note that they made that gun 999/999, not me). Since I have no idea how to use any mod tools other than XCC Mixer's extractor, I'm including some of the files from Sole Survivor's SRSSDAT.dat which may have the correct buggy in them (they had three different buggies, one of which you could drive in first person). If I'm missing anything, tell me which files and I'll upload them, or if it'd be easier to upload the mod itself (since cnc-source screwed up their database), let me know.

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Re: Problem with this tank [message #276026 is a reply to message #275897] Sun, 29 July 2007 08:14 Go to previous message
AoBfrost is currently offline  AoBfrost
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Is it the same filename as the renegade buggy? or if not, anyone with renX knowledge tell me if this will work if i just export it as a new model with the current buggy's name


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
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