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C&C Gigantomachy - revision 2 [message #-983007] |
Mon, 10 February 2003 19:09 |
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The fissure opened up after the building was placed, which is why it's abandoned, and explains the holes in the roof.
It's a game. Who would build a base inside a giant glacier? Why would anyone build a base so close to the opposition? Why are all the bases in completely enclosed areas? Who cares (except you)?
Fun > Realism [ February 11, 2003, 02:15: Message edited by: PiMuRho ]
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C&C Gigantomachy - revision 2 [message #-983006] |
Mon, 10 February 2003 19:35 |
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As an addition to that, how many of the Westwood maps make sense?
Look at Complex. Did the underground part already exist? If so, why would the two sides build a base either side of it? If it didn't pre-exist, did GDI and the Brotherhood work together to build an underground tunnel complex just to connect their two bases?
Same applies to Islands.
Maps don't have to make sense. In the majority of cases, they can't make sense, mainly due to the fact that you have to impose physical boundaries at the limits of the map. So unless GDI and Nod are prone to building bases in geographical enclaves, where they can have no influence whatsoever on the outside world (and where flying vehicles can't fly over these boundaries), then what purpose do any of these bases serve within the C&C universe?
It just doesn't stand up to close inspection, does it?
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