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			| help please [message #268432] | Sat, 23 June 2007 14:53  |  
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					|  CdCyBoRg Messages: 76
 Registered: June 2005
 Location: England
 
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	| Hey, i am making a Aow map on M13.mix and need a little help.. 
 I have made a weps factory lol, kinda and just wondering how to make the vehicles follow waypaths and drive out?
 
 and also, is it possible to get a trickle of money without a harvester?
 
 thanks in advance.
 
 I Am TeH OnE
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			| Re: help please [message #268434 is a reply to message #268432] | Sat, 23 June 2007 14:56   |  
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					|  Brandon Messages: 282
 Registered: August 2006
 Location: United States
 
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	| As far as waypath goes I think that only works on a .lsd file so I don't know if it's possible, maybe someone else would know. 
 As for the money trickle, just place a refinery but don't add harvester to map (don't do the Ctrl+P).
 
 EDIT: You can actually make your vehicles drop from a higher position so they don't get stuck. When you have your Airstrip or Weapons Factory do Ctrl+P and then you'll have a car like thing, this is where the vehicle will spawn (where you put it) so put it up in air just high enough so vehicles can't get stuck on each other.
   [Updated on: Sat, 23 June 2007 14:59] Report message to a moderator |  
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			| Re: help please [message #268442 is a reply to message #268436] | Sat, 23 June 2007 15:38  |  
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					|  Sn1per74* Messages: 939
 Registered: April 2006
 
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	| I add a cnc_gdi_hum-vee and a cnc_nod_buggy somewhere on the map where nobody can see them/find them. Then I add the script GTH_Credit_trickle and it will give you a constant flow of credits to each team. If the hum-vee or buggy is destroyed you will no longer get credits. 
 
  Creator: AoBFrost
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