Home » Renegade Discussions » Mod Forum » Racetrack map problem again...HELP PLZ!!!
|
|
|
|
|
|
|
|
|
|
Re: Racetrack map problem again...HELP PLZ!!! [message #266266 is a reply to message #265933] |
Thu, 14 June 2007 16:04   |
 |
Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
|
General (1 Star) |
|
|
yes, 0,0,0 is x,y,z. Its the centre of the "world" or the 3d space in any level. If it was very far off this centre say 1000,1000,1000 it might be responsible, but as you stated this isn't the case.
-->
|
|
|
Re: Racetrack map problem again...HELP PLZ!!! [message #266345 is a reply to message #265933] |
Thu, 14 June 2007 21:52   |
piotrkol1
Messages: 167 Registered: July 2005 Location: Milwaukee, Wisconsin
Karma: 0
|
Recruit |

|
|
Well picking one of the boxes from the start of the track, x-564 y-67 z-30, those are without the decimal places of course. And I'll say this again this is supposed to be server side for my FDS, not a .mix or .pkg map idk if that makes any difference but I'm running out of options here. Attached is a pic of the start of the track in level edit, it may not really mean anything but who knows maybe someone might spot something...
[Updated on: Thu, 14 June 2007 21:55] Report message to a moderator
|
|
|
|
|
Goto Forum:
Current Time: Fri Mar 07 22:46:21 MST 2025
Total time taken to generate the page: 0.01146 seconds
|