Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Round Edges
Round Edges [message #249738] Tue, 13 March 2007 19:38 Go to next message
Sn1per74* is currently offline  Sn1per74*
Messages: 939
Registered: April 2006
Karma: 0
Colonel
a.) How do you round off edges of boxes in Gmax?
b.) Also, is there a way to snap objects to the ends of other objects?


http://i4.photobucket.com/albums/y133/FMAROCKS/sniper74halosigsnipedontforgettogiv.png
Creator: AoBFrost

[Updated on: Tue, 13 March 2007 20:02]

Report message to a moderator

Re: Round Edges [message #249745 is a reply to message #249738] Tue, 13 March 2007 21:01 Go to previous messageGo to next message
c0vert7 is currently offline  c0vert7
Messages: 338
Registered: November 2005
Location: Iowa
Karma: 0
Recruit
1. Move the vertex to a point you like Razz. Unless u mean perfectly round, than I would make a hemisphere on the top.

2.Weld Tool
Re: Round Edges [message #249751 is a reply to message #249745] Tue, 13 March 2007 22:47 Go to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3811
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
The only way I know to attach an object to another (besides Boolean) is to convert the object to an editable mesh, click attach and click on the object that you are going to attach.

Previous Topic: Custom Explosion Woes
Next Topic: Problem with Handskins
Goto Forum:
  


Current Time: Sat Nov 30 00:28:59 MST 2024

Total time taken to generate the page: 0.00842 seconds