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SSCTF Ported To 2.9.2 with Crazy CTF [message #249541] Mon, 12 March 2007 17:49 Go to next message
SeargentSarg is currently offline  SeargentSarg
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Registered: November 2006
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Commander
Hello,

I have a crazy ctf server running, and I have tried both, the SSGM & SSCTF Ported To 2.9.2 with BlackIntel by nightma..

Both of them have problems running with Crazy CTF objects.ddb and CTF2.dat

1) Sometimes objects.ddb turn into bjects.ddb
2) If it runs on bjects.ddb, it won't run CCTF effects
3) If it runs on objects.ddb, it won't show in XWIS.

But if you run the original SSCTF 1.31 scripts, it works, explain how to fix?


Re: SSCTF Ported To 2.9.2 with Crazy CTF [message #249547 is a reply to message #249541] Mon, 12 March 2007 18:33 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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Colonel
If you run SSGM the file should be named objects.gm. Any flag coordinates from ctf.dat will also need to be ported to ssgm.ini.

Black-Cell.net
Network Administrator (2003 - )

DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )

Dragonade, Renegade's first server side modification
Lead coder (2005 - )

[Updated on: Mon, 12 March 2007 18:34]

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Re: SSCTF Ported To 2.9.2 with Crazy CTF [message #249627 is a reply to message #249541] Tue, 13 March 2007 09:31 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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SeargentSarg wrote on Mon, 12 March 2007 18:49

Hello,

I have a crazy ctf server running, and I have tried both, the SSGM & SSCTF Ported To 2.9.2 with BlackIntel by nightma..




i did not make them
Re: SSCTF Ported To 2.9.2 with Crazy CTF [message #249726 is a reply to message #249541] Tue, 13 March 2007 18:49 Go to previous message
SeargentSarg is currently offline  SeargentSarg
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Registered: November 2006
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Commander
*with blackintel* are the key words? lol

doesnt matter, Razz


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