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Textures [message #-987464] Tue, 07 January 2003 00:23 Go to next message
Anonymous
if you want some nice textures - with bump maps!

go to

http://the3dstudio.com/

i have over 10 gig of textures now ---!
Textures [message #-987463] Tue, 07 January 2003 02:16 Go to previous messageGo to next message
Anonymous
yeah sure but who wants to pay for em?
Textures [message #-987462] Tue, 07 January 2003 03:00 Go to previous messageGo to next message
Anonymous
nothing is free in life --- [Big Grin]

i did - and there well worth it.
Textures [message #-987461] Tue, 07 January 2003 03:33 Go to previous messageGo to next message
Anonymous
I remember that here www.nvidia.com you could download 100mb free textures zip file, but I don't know is it there anymore.
Textures [message #-987460] Tue, 07 January 2003 17:39 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by DeafWasp:
yeah sure but who wants to pay for em?

Just look at their sample art indexes, take a screenshot and make it seamless yourself [Wink] [Razz] [Wink]

[ January 07, 2003, 12:52: Message edited by: Taximes ]
Textures [message #-987459] Tue, 07 January 2003 17:48 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by [qna]Mannerheim:
I remember that here www.nvidia.com you could download 100mb free textures zip file, but I don't know is it there anymore.

yeah - i have that one also -- but you can never be without to many textures....
Textures [message #-987458] Tue, 07 January 2003 11:26 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by DeafWasp:
yeah sure but who wants to pay for em?

What's the price?
Textures [message #-987457] Tue, 07 January 2003 12:13 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by jordybear:
quote:
Originally posted by DeafWasp:
yeah sure but who wants to pay for em?

What's the price?
one is 24.95 and the other is 29.95 USD

well worth it IMHO...

in fact - the one disk has a zip file of the entire texture collection from a defunct texture site - so maximum texture..

some samples - toilet paper (can never get enough of that) - metals!!! lots of them . skins -dirt - buildings *fronts - similar to the buildings on City -- etc....

with these two disks and the nvidia stuff -- i don't think i will need to look for more textures anymore.
Textures [message #-987456] Tue, 07 January 2003 13:41 Go to previous messageGo to next message
Anonymous
What about the free textures?
Textures [message #-987455] Tue, 07 January 2003 20:28 Go to previous messageGo to next message
Anonymous
Hey, I found the download site..
here
There is free textures.
Textures [message #-987454] Tue, 07 January 2003 21:30 Go to previous messageGo to next message
Anonymous
Heres a really cool idea for textures, i might do it soon if i can find a camera. Go outside and take pictures of the ground, they dont get any more realistic than that.
Textures [message #-987453] Wed, 08 January 2003 00:34 Go to previous messageGo to next message
Anonymous
LOL! I had never thought of that. [Smile] But wouldn't it be a bit difficult to make the texture tile?
Textures [message #-987452] Wed, 08 January 2003 02:21 Go to previous messageGo to next message
Anonymous
yeah - taking pictures is a good way to get textures - but you have to edit them..

here is a quicklink on making seemless textures.

http://www.planetunreal.com/TextureUniverse/

go to the tutorials and select the seemsless one.
(it's for PS - but any paint program should be able to use it)

they also have other items at this site - recommend you spend some time at it.

here are some other interesting texture links:

http://www.3dcafe.com/asp/textures.asp

http://www.grsites.com/textures/

this is the free stuff from Nvidia - plugins etc...(and a big texture library)

http://developer.nvidia.com/view.asp?PAGE=art

here is a link for some gmax importers:
http://mojo.gmaxsupport.com/

Link to make Bink vids (same as in-game)
http://www.radgametools.com/

nice little thing on "bump" mapping
http://vcg.iei.pi.cnr.it/bumpmapping.html

another one:
http://www.visionengineer.com/comp/bump_mapping.sht ml

with bump mapping - you can increase surface detail without increasing poly's.

Even more space dust!!
http://www.animatricity.com/pages/tutorials.htm
(3ds - but the techniques can be seen in gmax)

enjoy...!

[ January 08, 2003, 11:12: Message edited by: StoneRook ]
Textures [message #-987451] Wed, 08 January 2003 03:00 Go to previous message
Anonymous
Some very good links there.
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