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Altered Server.dat for servers.....Retarded?!? [message #201261] Sat, 27 May 2006 21:36 Go to next message
Kamuix is currently offline  Kamuix
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I'm talking about the altered server.dat that removes the gameplay pending before at least 1 player is on each team.

Why do all the server owners think its retarded??
This is one thing I do not see anything retarded about? Huh
Re: Altered Server.dat for servers.....Retarded?!? [message #201298 is a reply to message #201261] Sun, 28 May 2006 07:15 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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Can players destroy buildings while playing before someone else joins? If so, wouldn't that just suck if you were that person joining into a game with only a half-dead building left?

Re: Altered Server.dat for servers.....Retarded?!? [message #201300 is a reply to message #201261] Sun, 28 May 2006 07:52 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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No, that happens all the time in a regular game anyway. Thumbs Up
Re: Altered Server.dat for servers.....Retarded?!? [message #201303 is a reply to message #201261] Sun, 28 May 2006 08:57 Go to previous messageGo to next message
Renx is currently offline  Renx
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Except in a regular game one team actually has someone with the ability to defend the base. That doesn't happen in a 1v0 game..

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Re: Altered Server.dat for servers.....Retarded?!? [message #201307 is a reply to message #201261] Sun, 28 May 2006 09:22 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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I think its a cool idea. There should be something that ends the current game as the person is joining, dont know if its possible though.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: Altered Server.dat for servers.....Retarded?!? [message #201308 is a reply to message #201261] Sun, 28 May 2006 09:35 Go to previous messageGo to next message
luv2pb is currently offline  luv2pb
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Not everything is as it appears
Untouchable
we have it on n00bstories and it is never a problem. By time you can get to the enemy base there are already multiple people in game.

N00bstories Director Of Operations
Re: Altered Server.dat for servers.....Retarded?!? [message #201311 is a reply to message #201261] Sun, 28 May 2006 09:51 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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And when having problems getting people into your game, not n00bstories.
When the first player joins theres a much larger chance of him waiting alot longer for another player to join.
He's going to get bored much faster just standing there Satisfied
And it gives players a chance to gain recs and stuff while theres no one around. Rocked Over
Re: Altered Server.dat for servers.....Retarded?!? [message #201314 is a reply to message #201261] Sun, 28 May 2006 10:06 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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its dumb...

Re: Altered Server.dat for servers.....Retarded?!? [message #201315 is a reply to message #201261] Sun, 28 May 2006 10:06 Go to previous messageGo to next message
AmunRa is currently offline  AmunRa
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Colonel

I always liked it
Re: Altered Server.dat for servers.....Retarded?!? [message #201316 is a reply to message #201314] Sun, 28 May 2006 10:11 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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trooprm02 wrote on Sun, 28 May 2006 13:06

its dumb...


And you're not LOLOLOL Thumbs Up Thumbs Up
Re: Altered Server.dat for servers.....Retarded?!? [message #201334 is a reply to message #201261] Sun, 28 May 2006 12:51 Go to previous messageGo to next message
Cat998
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You could also send the gameover command to the server,
when a second player joins the game...


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: Altered Server.dat for servers.....Retarded?!? [message #201336 is a reply to message #201261] Sun, 28 May 2006 12:54 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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why would you play against nobody?

Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Re: Altered Server.dat for servers.....Retarded?!? [message #201342 is a reply to message #201336] Sun, 28 May 2006 13:57 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Sniper_De7 wrote on Sun, 28 May 2006 15:54

why would you play against nobody?


thats why its dumb. To gain n00bish points to maybe improve your rank on the server (if it has stats).

point proven, you lose Big Grin


Re: Altered Server.dat for servers.....Retarded?!? [message #201347 is a reply to message #201261] Sun, 28 May 2006 14:39 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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I like it, because when you're trying to get players in your server, if the first player can actually do stuff while waiting for others to join, he's more likely to stay rather than whining about not being able to move and ultimately leaving.

I would recommend, if you use that sort of mod, to have an auto-gameover if more than X amount of time has passed between the 1st and 2nd player joining.


I'm the bawss.
Re: Altered Server.dat for servers.....Retarded?!? [message #201348 is a reply to message #201261] Sun, 28 May 2006 14:39 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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Arph!, Its not about playing againsed nobody, Its about getting people into the server faster. Not to mension in DM servers. You miss the point. People are much more likely to join a server that has 1 person in it, than to join a server with 0.

Also when the second last player leaves the server, It stops it from ending, which stops the last person from leaving the server(Most likely)

[Updated on: Sun, 28 May 2006 14:42]

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Re: Altered Server.dat for servers.....Retarded?!? [message #201364 is a reply to message #201347] Sun, 28 May 2006 17:01 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Crimson wrote on Sun, 28 May 2006 16:39

I like it, because when you're trying to get players in your server, if the first player can actually do stuff while waiting for others to join, he's more likely to stay rather than whining about not being able to move and ultimately leaving.

I would recommend, if you use that sort of mod, to have an auto-gameover if more than X amount of time has passed between the 1st and 2nd player joining.


And how would one send an autogameover message to the server? Huh


Re: Altered Server.dat for servers.....Retarded?!? [message #201367 is a reply to message #201364] Sun, 28 May 2006 17:07 Go to previous messageGo to next message
AmunRa is currently offline  AmunRa
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trooprm02 wrote on Sun, 28 May 2006 20:01

Crimson wrote on Sun, 28 May 2006 16:39

I like it, because when you're trying to get players in your server, if the first player can actually do stuff while waiting for others to join, he's more likely to stay rather than whining about not being able to move and ultimately leaving.

I would recommend, if you use that sort of mod, to have an auto-gameover if more than X amount of time has passed between the 1st and 2nd player joining.


And how would one send an autogameover message to the server? Huh


irc script... duh
Re: Altered Server.dat for servers.....Retarded?!? [message #201416 is a reply to message #201261] Mon, 29 May 2006 05:23 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Sorry to put tis topic off topic but anyone have a link to the alternate server.dat?

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

Renforums

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Re: Altered Server.dat for servers.....Retarded?!? [message #201417 is a reply to message #201261] Mon, 29 May 2006 05:35 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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seems like something mpgaming would have in its downloads section.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Altered Server.dat for servers.....Retarded?!? [message #201478 is a reply to message #201261] Mon, 29 May 2006 16:57 Go to previous messageGo to next message
EA-DamageEverything
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Here it is. A small and tiny server.dat patcher. Just copy this into the server dir and run it. It creates a Backup of the original server.dat.
  • Attachment: fix.zip
    (Size: 3.14KB, Downloaded 47 times)
Re: Altered Server.dat for servers.....Retarded?!? [message #201511 is a reply to message #201261] Mon, 29 May 2006 23:28 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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I prefer the altered server.dat that solves the start button In Love

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Altered Server.dat for servers.....Retarded?!? [message #201512 is a reply to message #201261] Mon, 29 May 2006 23:50 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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1. Join empty server
2. Attack enemy harvester, buildings etc while waiting for harvester dump.
3. More people join.
4. !donate your fat wad of credits to your teammates
5. Flame/med/mrls/arty rush
6. Game over, your team wins.

Great fun, if you are on the team with the cash advantage Smile
Re: Altered Server.dat for servers.....Retarded?!? [message #201523 is a reply to message #201512] Tue, 30 May 2006 02:55 Go to previous messageGo to next message
light is currently offline  light
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Blazer wrote on Tue, 30 May 2006 18:50

1. Join empty server
2. Attack enemy harvester, buildings etc while waiting for harvester dump.
3. More people join.
4. !donate your fat wad of credits to your teammates
5. Flame/med/mrls/arty rush
6. Game over, your team wins.

Great fun, if you are on the team with the cash advantage Smile

Guess that's the reward for being the first to join and get a game going. Doesn't seem like such a bad system to me.


http://www.azupload.com/displayImage.php/setid2745.png
Re: Altered Server.dat for servers.....Retarded?!? [message #201540 is a reply to message #201512] Tue, 30 May 2006 07:07 Go to previous messageGo to next message
pig2cat is currently offline  pig2cat
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Blazer wrote on Tue, 30 May 2006 02:50

1. Join empty server
2. Attack enemy harvester, buildings etc while waiting for harvester dump.
3. More people join.
4. !donate your fat wad of credits to your teammates
5. Flame/med/mrls/arty rush
6. Game over, your team wins.

Great fun, if you are on the team with the cash advantage Smile



ahem
i thougd this thread was about, when a second person joins, the game and ur creds restart?



moo
Re: Altered Server.dat for servers.....Retarded?!? [message #201857 is a reply to message #201367] Wed, 31 May 2006 12:27 Go to previous messageGo to previous message
trooprm02 is currently offline  trooprm02
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AmunRa wrote on Sun, 28 May 2006 17:07

trooprm02 wrote on Sun, 28 May 2006 20:01

Crimson wrote on Sun, 28 May 2006 16:39

I like it, because when you're trying to get players in your server, if the first player can actually do stuff while waiting for others to join, he's more likely to stay rather than whining about not being able to move and ultimately leaving.

I would recommend, if you use that sort of mod, to have an auto-gameover if more than X amount of time has passed between the 1st and 2nd player joining.


And how would one send an autogameover message to the server? Huh


irc script... duh


Doesn't that still need someone on IRC? Could you somehow make the server restart itself once more than 1 person is in the server?


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