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icon7.gif  New Character made tell me what yall think [message #199996] Fri, 19 May 2006 01:32 Go to next message
N1warhead is currently offline  N1warhead
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Here is my Latest Character WELL its a VEHICLE For Skynet i made for my Terminator mod, it took 6 hours to make

http://i51.photobucket.com/albums/f388/Motocross_pro712/HK_Assault_4.jpg


www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!

[Updated on: Fri, 19 May 2006 01:44]

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Re: New Character made tell me what yall think [message #199997 is a reply to message #199996] Fri, 19 May 2006 01:33 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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I dident use no Photoshop nore Paintshop pro, it was 100 % made in 3ds max 7 doing Volumetric Fog, and Video Post. and bump mapping. AND THIS IS A WALL PAPER I MADE FOR THE MOD TOO. SO FEEL FREE TO USE IT AS UR DESKTOP PICTURE IF U WANT....

www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!

[Updated on: Fri, 19 May 2006 01:45]

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Re: New Character made tell me what yall think [message #200001 is a reply to message #199997] Fri, 19 May 2006 03:20 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Nice cool vehicle. The thing I don't like about the models so far are that they have this smooth look thing to it. It feels kind of weird...

So far so good anyway. Thumbs Up


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: New Character made tell me what yall think [message #200006 is a reply to message #199996] Fri, 19 May 2006 04:03 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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Haha yea thats why in my first post ever i said i Model in High Poly only LOL, i never liked lookin at games and seeing a polygon split into another like this _| i hate how they go flat, i like to have it like this ) nice and smooth so it looks more real. for an example games make Characters with Flat Polygons, id rather have it round or wut ever a persons arm shape is........... not like
_
_|
.......it should be smooth LOL, you no wut im sayin ?
ur just not usto it LOL


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[Updated on: Fri, 19 May 2006 04:05]

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Re: New Character made tell me what yall think [message #200011 is a reply to message #199996] Fri, 19 May 2006 05:16 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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It wont work on renegade if its that high poly, it will lag the game majorly.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: New Character made tell me what yall think [message #200034 is a reply to message #199996] Fri, 19 May 2006 09:17 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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i just tested it out, i just walked around it on teh map and it was running as smooth as could be, so there aint too much Polys, thats one thing yall guys dont understand, the Renegade Engine is a Very GOOD Engine, ive had it running at 230 thousand polys a frame and was running smooth, or its cause i actually have smooth work so it runs smooth i have no idea i just no its working fine for me and i only got 1 gig of ram, a gay Duron Processer if that means anything to u LOL, Durons are old and out of date by a few years LOL

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Re: New Character made tell me what yall think [message #200056 is a reply to message #199996] Fri, 19 May 2006 10:31 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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you realize that if you put a 512x512 or a 256x256 texture on that model and use a few in the game, with many other vehicles with zagoonillions of triangles that have textures, it will lag a fucking ton.

[Updated on: Fri, 19 May 2006 10:32]

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Re: New Character made tell me what yall think [message #200068 is a reply to message #199996] Fri, 19 May 2006 12:00 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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thats why im makin Massive sized maps so it wont all be bunched up in one spot LOL, i mean its gonna be huge maps, its hard to explain its something ull have to see when its done LOL, when i start workin on maps again ill take pics of them from a Birds eye view, right now im tryin to build atleast something diffrent than maps LOL

www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!
Re: New Character made tell me what yall think [message #200081 is a reply to message #199996] Fri, 19 May 2006 12:41 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Making the map huge won't help.

but fine, don't believe me. You're going to find out sooner or later though that it will lag. and don't say I don't know this stuff.
Re: New Character made tell me what yall think [message #200084 is a reply to message #199996] Fri, 19 May 2006 13:12 Go to previous messageGo to next message
Shadow2256 is currently offline  Shadow2256
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Okay, here's a tip. When making models, don't cloud it with fog and lights and all that crap. It almost seems as if you are trying to hide the true appearance of it. Let us see the thing for what it really is. And also, I agree with icedog, it isn't gonna work out with a huge map.

I must at least give you a hand for effort though.


http://i44.photobucket.com/albums/f18/shadow2256/RFSIG1copy.gif
http://i44.photobucket.com/albums/f18/shadow2256/Reborn.gif

------------------

Yea, not all cheaters are looking to destroy Renegade. I may help em, but what's to say that I cheat? Or even play Renegade that much at all anymore? Nothing. I am here because this is the Renegade Community Forums. No rules say cheaters are not allowed here. Maybe the cheats themselves, but never the person. I am not here to crticize any of you. I visit these forums just about everyday. I like to watch people's progress on things. I would never wish to destroy the Renegade Community.

By the way: I am an Extreme C&C Reborn Fan.
Re: New Character made tell me what yall think [message #200102 is a reply to message #199996] Fri, 19 May 2006 14:47 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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ohhh i dont think i mentioned that pic up top was a WallPaper i made for it LOL LOL LOL LOL.. ok im going to let yall decide if this is High Poly Modeling im not sure exactly i just no its alot of Polygons AND I PUT LIKE 50 OF THESE in the Beta Test map to try if it got slow and it did not get slow so heres the pic http://i51.photobucket.com/albums/f388/Motocross_pro712/Polysssss.jpg

OH yea and i got 1 question for u guys, is there anyway possible to extract the Models out of 3ds max to Ren-X with the Textures still on it the same way i got them on it on the main pic ?


www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!
Re: New Character made tell me what yall think [message #200103 is a reply to message #199996] Fri, 19 May 2006 14:54 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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Main pic as in Wall Paper not the Pic above i mean the one at the very top with the Volumetric Fog, lights, and Video Post. and yes the Textures are in it on the 3ds max pic, im just useing Agricultral material so u cant see it unless u render it LOL and sry for that pic being that big i had no idea it was that big sry guys

www.cncmodders.com All your C&C Modding Tutorials/Downloads/Forums, etc! Conquering the C&C universe with a rush of MEDS and MRLS!
Re: New Character made tell me what yall think [message #200114 is a reply to message #199996] Fri, 19 May 2006 17:14 Go to previous message
Major Mike is currently offline  Major Mike
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That is extremely high poly for Renegade. There is no way the engine can handle this and large maps. Theres also a lot of unnecessary polys in the model. You are going to have to cut back if you want this in Renegade.
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