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[WIP Level] C&C_Untitled [message #195533] Sat, 08 April 2006 12:52 Go to next message
Epicalyx is currently offline  Epicalyx
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C&C Untitled General Layout
http://www4.hlrse.net/ftp/CnC_Untitled.png

It's just a map idea I had in mind, which I am approaching to fully construct it. The primary theme that will be used will be the canyon/desert theme used in the first Single Player map (not the tutorial map!), and the tunnels might be the styles used in C&C_Under or I might make them realistic 'cave-like' tunnels with some lights here and there. Smile The very light-bluish terrain layout you see is an actual construction in GMax, with those GDI and NOD structures included (though I haven't gotten to where I fit the buildings in with the layout).

I will also be adding two of the NOD turrets later on both sides of the Obelisk near the walls...then maybe just some sandbag walls somewhere.


BROTHERHOOD OF NOD "He who controls the past, commands the future. He who commands the future, conquers the past." -Kane (NOD)
GLOBAL DEFENSE INITIATIVE "You ask, what is our aim? I can answer with one word: Victory" -General James Salamon (GDI)
http://www.hlrse.net/Qwerty/sig_regards_epicalyx.png

[Updated on: Sat, 08 April 2006 12:56]

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Re: [WIP Level] C&C_Untitled [message #195535 is a reply to message #195533] Sat, 08 April 2006 13:25 Go to previous messageGo to next message
Spice
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I think you should pull the obelisk & AGT to the center of the bases. Other than that, it looks good.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: [WIP Level] C&C_Untitled [message #195569 is a reply to message #195533] Sat, 08 April 2006 21:47 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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You may have trouble aligning the guns to the AGT if the AGT isn't in multiples of 90 degrees. Other than that it looks interesting, and a tight space...

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Re: [WIP Level] C&C_Untitled [message #195596 is a reply to message #195533] Sun, 09 April 2006 09:19 Go to previous message
Jaspah is currently offline  Jaspah
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Add more space near the airstrip (or make the cliffs smaller near the airstrip) so the C-130 won't look like it's flying through the cliffs or walls. Other than that, I like it. The defenses defend the main entrance, but it's up for the infantry to keep Nod or GDI out of the tunnels.

[Updated on: Sun, 09 April 2006 09:20]

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