Missing textures? A texture test map? [message #186960] |
Tue, 24 January 2006 15:50 |
JRPereira
Messages: 233 Registered: April 2003 Location: Earth
Karma: 0
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Recruit |
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As you probably already know, there's a lot of installs of renegade out there that are missing certain textures (mine included).
Does anyone have a list of the filenames for every texture in renegade?
If we could compile a list, would it not be useful to set up a test map that includes every texture used in renegade, so people can verify if they have the complete set?
Is there a utility available to verify that your renegade install is complete, with every texture that's meant to come with the game?
I've read once or twice so far (although I can't remember where) that there was a new installer for renegade that would bypass the GUI for computers that have problems using it. Is that installer more reliable than the normal one when it comes to verifying that the install is complete?
To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira
http://tiberios.justinpereira.com
One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.
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Re: Missing textures? A texture test map? [message #186963 is a reply to message #186960] |
Tue, 24 January 2006 16:06 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Colonel |
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Ya know... This is an excellent idea. We should have some form of "test map" to test all the textures, if we're missing built-in textures on some maps. Admittedly, Assault is the first time I've heard of this happening, but still. Better to be safe than sorry.
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Re: Missing textures? A texture test map? [message #186970 is a reply to message #186960] |
Tue, 24 January 2006 16:31 |
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The easy way to test if your renegade is working is to connect to RenGuard.
RenGuard will tell you if any of your files are corrupt (e.g. always.dat, always2.dat).
Also, if you are having texture issues, try deleting the *.thu files in the renegade data folder.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Missing textures? A texture test map? [message #187007 is a reply to message #186970] |
Tue, 24 January 2006 19:04 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Colonel |
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jonwil wrote on Tue, 24 January 2006 16:31 | Also, if you are having texture issues, try deleting the *.thu files in the renegade data folder.
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...well, don't I feel like an ass. God... I wish someone had mentioned this sooner.(And if they did, I personally invite them to kick me in the ass a couple of times for me not seeing it.)
Edit: I take that back. Killing all .THU files did nothing one way or the other.
[Updated on: Tue, 24 January 2006 19:11] Report message to a moderator
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Re: Missing textures? A texture test map? [message #187046 is a reply to message #186960] |
Wed, 25 January 2006 01:18 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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All textures should be included in the always.dat and always2.dat,verify with RG like JW said.
worst case you could be missing m#.mix files which also have some textures in them.
Im willing to make a Titan1x77.mix with all textures i have forgoten to add to any of my previous maps.
I now test each map in an empty folder to make sure they are all there including all .w3ds i may need per map (such as the advanced humvee and ACK's guard towers)
I know of a few textures missing in some of my old maps.....they most likely were in some other .mix maps i had in my data folder, which many others may of not had.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
[Updated on: Wed, 25 January 2006 01:21] Report message to a moderator
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