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Re: CnC Reborn Update : GDI Power Plant [message #166126 is a reply to message #166116] |
Fri, 12 August 2005 08:20 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
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General (1 Star) |
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Very nice, although I think doubling prices and cutting income in half might be a bit excessive.
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Re: CnC Reborn Update : GDI Power Plant [message #166127 is a reply to message #166116] |
Fri, 12 August 2005 08:37 |
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Dave Mason
Messages: 2357 Registered: April 2004 Location: Shropshire, England
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General (2 Stars) |
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Agreed, cut the income in half OR double costs.
The brick textures do look horrible yes.
The green is a bit too green, could it be given more of a faded look?
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Re: CnC Reborn Update : GDI Power Plant [message #166188 is a reply to message #166116] |
Fri, 12 August 2005 16:20 |
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Lijitsu
Messages: 1575 Registered: April 2005 Location: Georgia, USA
Karma: 0
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General (1 Star) |
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Better yet, just stick to the normal TS game, and cut Credit income in half, and disable the Obelisk of Light, and the... Whatever the hell GDI's main base defense building is. Since the Nod Laser never shuts off unless you tell it to, it should always remain active. As for GDI's lack of buildings that always stay on, improvise. Give them a friggen Pill Box, like the one from Renegade Alert.
Aircraftkiller wrote on Wed, 31 May 2006 22:30 | I've been Nodbuggered. =( =( =(
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Re: CnC Reborn Update : GDI Power Plant [message #166195 is a reply to message #166188] |
Fri, 12 August 2005 17:19 |
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Jaspah
Messages: 1478 Registered: July 2003 Location: Syracuse, New York
Karma: 0
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General (1 Star) |
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Lijitsu wrote on Fri, 12 August 2005 19:20 | Better yet, just stick to the normal TS game, and cut Credit income in half, and disable the Obelisk of Light, and the... Whatever the hell GDI's main base defense building is. Since the Nod Laser never shuts off unless you tell it to, it should always remain active. As for GDI's lack of buildings that always stay on, improvise. Give them a friggen Pill Box, like the one from Renegade Alert.
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Umm, both the vulcan cannon and the RPG launcher stay on when the power is off...
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Re: CnC Reborn Update : GDI Power Plant [message #166211 is a reply to message #166116] |
Fri, 12 August 2005 22:08 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
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General (1 Star) Moderator - Mod Forum |
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Nifty. Two things I noticed were that in the last 3d studio render the tiling looks slanted in relation to the floor, and the exterior bricks need to have the outlines of the individual bricks to be more distinct. The model's great. I don't particularly fancy that olive-greenish color scheme, though. Why not make them yellower?
Edit: And I thought doubling prices and cutting income in half was the way it worked in Renegade. Isn't that referring to the fact that the refinery only supplies one credit per second when the power plant is destroyed?
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The goddess of all (bread products)
See me online as yslcheeze
[Updated on: Fri, 12 August 2005 22:10] Report message to a moderator
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Re: CnC Reborn Update : GDI Power Plant [message #166222 is a reply to message #166195] |
Sat, 13 August 2005 03:18 |
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Lijitsu
Messages: 1575 Registered: April 2005 Location: Georgia, USA
Karma: 0
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General (1 Star) |
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j4S[p | wrote on Fri, 12 August 2005 20:19]Lijitsu wrote on Fri, 12 August 2005 19:20 | Better yet, just stick to the normal TS game, and cut Credit income in half, and disable the Obelisk of Light, and the... Whatever the hell GDI's main base defense building is. Since the Nod Laser never shuts off unless you tell it to, it should always remain active. As for GDI's lack of buildings that always stay on, improvise. Give them a friggen Pill Box, like the one from Renegade Alert.
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Umm, both the vulcan cannon and the RPG launcher stay on when the power is off...
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Oh, it does? Excuse me, i havent played TS in a few years, and my memory is shot to hell. Well then, just have it like that. Dont double costs, since all the power being off in TS did, was making things take longer to build/train.
EDIT: Aswell as shutting things off, but it also cut your income quite a bit.
Aircraftkiller wrote on Wed, 31 May 2006 22:30 | I've been Nodbuggered. =( =( =(
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[Updated on: Sat, 13 August 2005 03:18] Report message to a moderator
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Re: CnC Reborn Update : GDI Power Plant [message #166408 is a reply to message #166116] |
Sun, 14 August 2005 18:50 |
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well........ i think it looks good
cmon release sumthin i want to play reborn sooooooooo bad
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
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Re: CnC Reborn Update : GDI Power Plant [message #166528 is a reply to message #166432] |
Tue, 16 August 2005 13:59 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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This is awesome, I like it even more then the Hand of Nod update. The exterior and interior are both great, no infact they are both fantastic and I also can't wait to play the mod.
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