Core Patch 2 update 11 July [message #162979] |
Mon, 11 July 2005 04:08 |
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No, I dont have an ETA for when CP2 will be out.
But I can tell you what will be in the client side patch:
1.Bunkers_TS
2.Terrace (because the aircraft in Hangmans_Canyon are useless and too easy to hit with snipers)
3.Tropics
4.A new map Titan is working on especially for Core Patch 2 (We couldnt get hold of the author of Deth_River so we decided to drop that)
5.Changes to the loadscreen (likely we will just go back to the standard renegade loadscreen)
6.Whatever map fixes we are able to get done in time
7.A proper fix for that "error 17" in the installer
And 8.Scripts.dll/bhs.dll 2.1.3
Server-side CP2 will include the above plus:
1.Fixes for the nickname explots (which are part of scripts.dll/bhs.dll 2.1.3)
2.New SSAOW (based on scripts.dll/bhs.dll 2.1.3)
3.New Brenbot
Also, we are releasing a pack of C&C music, about 120MB of MP3s (unzipped size). SSAOW in Core Patch 2 will contain the logic to play these songs. You will need scripts.dll/bhs.dll 2.1.3 to hear and control the songs as well as the MP3 files in the right place. (the song download will include scripts.dll/bhs.dll 2.1.3 as well as instructions to configure the keys for controling the music player)
This pack was origonally planned to be a Core Patch 1 bonus pack.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Tue, 22 November 2005 02:08] Report message to a moderator
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Re: Core Patch 2 update 11 July [message #163006 is a reply to message #162979] |
Mon, 11 July 2005 10:49 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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Crafts are easy to shoot in terrace too. the only difference is they have more armour to sustain sniper attacks, making them more unbalanced when the one team doesn't have a barracks/hand. Apart from that, terrace is a Snipers' Haven™. It's the Garden of Eden for all those who love to snipe and hell for those that don't. Please remove this map from CP2.
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Re: Core Patch 2 update 11 July [message #163026 is a reply to message #162993] |
Mon, 11 July 2005 14:17 |
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Ma1kel
Messages: 956 Registered: July 2005 Location: Kingdom of the Netherland...
Karma: 0
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Colonel |
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Aircraftkiller wrote on Mon, 11 July 2005 10:28 | You should vote on what will replace Deth River instead of letting that assclown Titan put more shitty levels out.
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Lol, but he is 1 of the only people still deticated to make maps for Renegade.
And in my opinion Terrace is too big.
Nevermind flying Recon Bikes of terror.
Dutch to English
[Updated on: Mon, 11 July 2005 14:29] Report message to a moderator
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Re: Core Patch 2 update 11 July [message #163390 is a reply to message #162979] |
Fri, 15 July 2005 17:21 |
trunkskgb
Messages: 214 Registered: September 2003
Karma: 0
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Recruit |
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I think he's just trying to say ACK sucks...
Btw, cool additions BHS.
My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
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Re: Core Patch 2 update 11 July [message #163623 is a reply to message #162979] |
Mon, 18 July 2005 05:12 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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CP2 will include scripts.dll 2.1.3 which crashes the crash fixes in bhs.dll (as of 2.1.2)
It also defines all the engine features, everything else is post-2.1.3, and not for CP2.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Re: Core Patch 2 update 11 July [message #168534 is a reply to message #163530] |
Tue, 30 August 2005 08:15 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
Karma: 0
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mision08 wrote on Sat, 16 July 2005 22:50 |
PS. could you also work on a graphics engine that will utilize the Athlon 64 X2 series Dual Core technology?
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That wouldn't improve anything if not make things even slower. Not sure what you think that would improve anything on the graphics engine side really?
Even thru it has little multi-threading support, Renegade already has a seperate thread to load the textures.
Most of the actual graphics processing are done on the video card, the heavy stuff atleast.
danpaul88 wrote on Sun, 17 July 2005 06:50 | Therefore i doubt they will alter how the graphics engine works.
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You sure?
/me looks at the latest internal CP2 feature list. ;P
-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
[Updated on: Tue, 30 August 2005 08:33] Report message to a moderator
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Re: Core Patch 2 update 11 July [message #169597 is a reply to message #169587] |
Tue, 06 September 2005 03:28 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
Karma: 0
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Recruit |
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No not at all, this works perfectly fine with people which have CP1 and without CP1.
We test this on normal CP1/non-CP1 servers actually.
-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
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Re: Core Patch 2 update 11 July [message #173482 is a reply to message #162979] |
Sun, 02 October 2005 08:46 |
mision08
Messages: 525 Registered: May 2005 Location: Cattle Drive, Dallas to F...
Karma: 0
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Colonel |
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Quote: | That wouldn't improve anything if not make things even slower. Not sure what you think that would improve anything on the graphics engine side really?
Even thru it has little multi-threading support, Renegade already has a seperate thread to load the textures.
Most of the actual graphics processing are done on the video card, the heavy stuff atleast.
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Who said anything about thinking? Basically I was just talking out of my ass. I know absolutely nothing about programing, code, graphics engines, or cp2 for that matter. After further review I found that dual core is not the way to go for a gaming rig. Umm, I'm an idiot. so there you go.
True Greatness, and just a good human
The best finish, closest finish in the 50 year history of Winston Cup
Freddy Krueger music video
Harvester Of Sorrow, language of the mad
Johnny Cash & Bob Dylan A Thousand Miles Behind
Your own personal Jesus, someone to hear your prayers
Kyle's mom is a bitch
Johnny Cash Live @ San Quentin
Don't Y'all Think This Outlaw Bit's Done Got Out Of Hand?
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Re: Core Patch 2 update 11 July [message #174424 is a reply to message #173482] |
Tue, 11 October 2005 21:10 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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i think that everthing sounds awsome so far, but i rather like the map terrece. And each team is supposed to have its own advatages and disadvantages. Helicopters are special vehicals...in a way, and although are weak in armor, are very strong to both buildings and inf. Snipers should be able to shoot them down. If they couldnt the game would be so much easier to own with helicopters.
I just hope that there is a vote on Deth River for a map instead of just putting in a level that everyone hates
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