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When i "make" a terrain in Leveledit... [message #-993413] Fri, 25 October 2002 17:05 Go to next message
Anonymous
I get lots of "Render Object Name collision"s [Frown]

Any idea of what that can be wrong, and how to fix it? (the terrain doesnt show up in leveledit, the program just produces many of those error messages, and the sits idle)
When i "make" a terrain in Leveledit... [message #-993412] Fri, 25 October 2002 06:26 Go to previous messageGo to next message
Anonymous
your using the same name for multilple meshes or you have some that are over 15 characters
When i "make" a terrain in Leveledit... [message #-993411] Mon, 28 October 2002 00:10 Go to previous messageGo to next message
Anonymous
K. Thanks for ther answer [Smile]

BTW, is this a "fatal error" that will cause the terrain not to be "made" correctly?
When i "make" a terrain in Leveledit... [message #-993410] Mon, 28 October 2002 00:25 Go to previous messageGo to next message
Anonymous
yes...

if it is your problem....

[Wink]
When i "make" a terrain in Leveledit... [message #-993409] Mon, 28 October 2002 01:20 Go to previous messageGo to next message
Anonymous
I guess so [Smile]
thanks [Smile]
When i "make" a terrain in Leveledit... [message #-993408] Mon, 28 October 2002 02:54 Go to previous messageGo to next message
Anonymous
Ive had the proplem, Pain in the ***
When i "make" a terrain in Leveledit... [message #-993407] Mon, 28 October 2002 03:45 Go to previous messageGo to next message
Anonymous
That means i have to remake my level from scratch! [Frown] [Frown] (deleted the .gmax long time ago, when i uninnstalled gmax, now i only got the W3D)

If no one releases a W3D to Gmax converter soon [Smile]

*prays*

Oh well, if it takes a while, it will be good practise [Smile]
When i "make" a terrain in Leveledit... [message #-993406] Mon, 28 October 2002 13:24 Go to previous messageGo to next message
Anonymous
If you have a need to rename a bunch of meshes, try out the name generator in the w3d tools panel. You can specify the root name and it will generate names for all of the selected meshes.

greg
When i "make" a terrain in Leveledit... [message #-993405] Mon, 28 October 2002 23:05 Go to previous messageGo to next message
Anonymous
Great, thanks! [Smile]
When i "make" a terrain in Leveledit... [message #-993404] Mon, 28 October 2002 23:12 Go to previous messageGo to next message
Anonymous
Uhm, where exactly can i find it? I have looked around W3D Viewer, but i cant find it [Embarrassed]
When i "make" a terrain in Leveledit... [message #-993403] Wed, 30 October 2002 17:11 Go to previous messageGo to next message
Anonymous
[Confused] ?
When i "make" a terrain in Leveledit... [message #-993402] Wed, 30 October 2002 17:38 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by brutus:
[Confused] ?

not in viewer -- in RenX - the w3d tools

look at the bottom....

the bottom....
When i "make" a terrain in Leveledit... [message #-993401] Wed, 30 October 2002 23:20 Go to previous messageGo to next message
Anonymous
Oh... But i dont have the .gmax anymore [Frown]

[ October 31, 2002, 06:20: Message edited by: brutus ]
When i "make" a terrain in Leveledit... [message #-993400] Thu, 31 October 2002 01:03 Go to previous messageGo to next message
Anonymous
then - my friend - you are screwed...

go get it soldier!

and re-install the Renegade tools.

[Wink]

[ October 31, 2002, 08:03: Message edited by: StoneRook ]
When i "make" a terrain in Leveledit... [message #-993399] Thu, 31 October 2002 03:10 Go to previous message
Anonymous
Already have [Smile]

Ofcourse, thats why i am here, because i am trying to get it finished now that i have installed the tools again [Smile]

(edit: Pherhaps you misunderstood. I have Gmax and the modding tools, but not the .gmax file for the terrain)

[ October 31, 2002, 10:14: Message edited by: brutus ]
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