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Server Side CP1 1.1 Released (fixed zero bug & under) [message #124329] |
Sun, 05 December 2004 07:05 |
ripper141
Messages: 21 Registered: January 2004
Karma: 0
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Problem !!!
SSCP1.1 installet and if a player joins on my server he gets zero bug !!!
i tried to replace the
always2.dat with the original ==same effect
all maps with the original=====same effect
maybe its the always.dbs but im not sure !!!
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Installet FDS 1037
Installed CP1 (only the Under bug)
Installed CP1.1 (Zero Bug)
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Server Side CP1 1.1 Released (fixed zero bug & under) [message #124707] |
Mon, 06 December 2004 16:48 |
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Pendullum
Messages: 255 Registered: September 2003
Karma: 0
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we had the 0 bug on our ICW, but for some strange reason, only one team had it... everyone on nod had the bug yet GDI were fine... after several server restarts, we had the same thing
Aircraftkiller | (flaming is what homosexuals do)
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Server Side CP1 1.1 Released (fixed zero bug & under) [message #124862] |
Tue, 07 December 2004 03:00 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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Rename the file objects.ddb to whatever.ddb, so it won't get loaded. We are still investigating the problem.
Tell me if this works.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Server Side CP1 1.1 Released (fixed zero bug & under) [message #125613] |
Fri, 10 December 2004 01:38 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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You are losing some/most of AOW/gamelog functions, when removing objects.ddb
It's more of a temp fix while we work on the problem itself.
Quote: |
danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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