Maps that Have BIG BUGS...effect gameplay a lot. [message #103149] |
Wed, 21 July 2004 17:26 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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1. Urban Rush = Non-working mct on strip, you cna't c4 it and the repair is hella slow because you can't repair the mct.
2. Land = The airstrip hut & mct are indestructable it also does not have working mcts
3. Oasis_Flying = Server lag....
4. Conquest_Islands = repair_pad points exploit, gives 100 pts/rocket shot.
5. Miracle 2 = same as conquest_islands, excpet celing guns give 100 pts/rifle shot
6. Ruins0x = server crashes when a player presses the alt fire while inside the nod chem tank
7. SunFusion = Huge server lag.
8. Country_meadows = causes conflicts with alot of maps made by AircraftKiller himself.
9. C&C_Basin.mix (original ) same as no. 8
If you are hosting a fan maps server, don't host these maps as they have bugs that severly effect gameplay.
http://www.UNRules.com
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Maps that Have BIG BUGS...effect gameplay a lot. [message #103261] |
Thu, 22 July 2004 08:07 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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Ferhago | Well if people would bother to read Aircraftkillers readme's on how to fix it. There wouldn't be as many problems
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Actually thier still would be problems :rolleyes:
e.g you can't have C&C_Basin.mix & C&C_BasinTS.mix in your data folder because if you do C&C_BasinTS.mix will not work properly. This is because the original basin causes a conflict (conyard) ACK does not mention this in any of his readmes so how the hell is one supposed to know. The basin bug effects Mars and other maps using the conyard.
Country_Meadows causes the same problem.
http://www.UNRules.com
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