Cool idea for a mod [message #100401] |
Thu, 08 July 2004 10:09 |
Master. kirby
Messages: 55 Registered: April 2004 Location: US east
Karma: 0
|
Recruit |
|
|
Now I know EVERYONE hates me and i still ask forgivness for what i have done so please forgive me.
Now my idea would be like a mod for renegade but like actual C&C style with LOTS of buildings and MUCH bigger map.
like when you played C&C did you make 1 hand of nod and just 1 airstrip and just 1 refinery and just 1 powerplant and just 1 obolisk?
I think not.
This mod would also add missing buildings also that they dident put in.
and like 3 powerplants and just make the maps bigger and use some maps that where in origanle C&C.
Now i have no experiance in this just asking if this would work/people would like it.
|
|
|
|
|
|
|
|
|
Cool idea for a mod [message #100455] |
Thu, 08 July 2004 13:12 |
[REHT]Spirit
Messages: 277 Registered: April 2003
Karma: 0
|
Recruit |
|
|
Actually I think one of the SUR_ scripts does this. Don't remember if it does anything else but if you look in one of the readmes for the scripts.dll you'll find it. You can probally use the SUR scripts there to make the AI communicate and attack things togather but it'd be preset.
|
|
|