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Map VIS errors archive [message #94448] |
Fri, 11 June 2004 09:04 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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Nice eye. Just a simple manual VIS point sample and a quick repartition of the culling systems before saving the map should fix the errors you found in no time.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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Map VIS errors archive [message #94712] |
Fri, 11 June 2004 20:14 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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Aircraftkiller | Culling doesn't bother the vis system, adding more objects after it has solved will though.
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Better safe than sorry... Besides, repartitioning the culling system only takes two seconds.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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Map VIS errors archive [message #97898] |
Mon, 28 June 2004 14:22 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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snipesimo | http://www.n00bstories.com/image.gallery.php?folder=1066
Theres a total of 54 in there right now. I just finished uploading all the new ones. Anything with a question mark in the description means it was a long time ago and I am not positive what I was taking an SS of. If you have any questions just ask me.
Also, will the new errors I just posted be fixed in time to be included in CP1?
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I'm afraid not. CP1 is almost done and we are in the final phases. A few vis fixes have been applied, but I guess there's room for more in CP2
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Map VIS errors archive [message #99717] |
Mon, 05 July 2004 15:32 |
Vomancha
Messages: 21 Registered: February 2004
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Recruit |
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Not sure if they happen to everyone and forgot to take screenshots but i'll describe them as best as possible.
Under - Coming up from the GDI tunnel, if you look up onto the cliff the front of the cliff (from your perspective) disappears which also prevents you from shooting people up there. If you move out of the tunnel the cliff is restored and you can fire normally.
City Flying - Not sure if it happens on every map but in the weapos factory, if you stand inside at the corner where the stairs are located outside (the corner nearest the Powerplant) and then enter third person view, looking across the weapons factory towards the door nearest you, you can see outside.
Apologies if its only my graphics card that causes it and not an actual visual error.
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