Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Renegade Alert Technician
Renegade Alert Technician [message #93404] Mon, 07 June 2004 14:42 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
The Technician is crucial to keeping your base functioning. He is normally assigned to one building, and keeps it maintained and repairs any damage that occurs to the structural integrity.

He is one of the most important soldiers in the entire game. Without the Technician, you have no free repairs and your base will slowly crumble because of lack of maintenance.

He carries a single pistol and runs quite fast. He has no anti-structure or anti-vehicle capabilities.

The Engineer is his counterpart, a stronger, more expensive soldier with the ability to heal buildings completely with one shot from his "gold wrench" weapon.

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1086644276.jpg

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1086644347.jpg
Renegade Alert Technician [message #93405] Mon, 07 June 2004 14:45 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
Messages: 1308
Registered: September 2003
Karma: 0
General (1 Star)
Damn! That looks amazing, that's probablly the best infantry model on the Renegade engine I've ever soon.

Local oper-irc.ugin.net - A Scrumfy free IRC.
Jonwil > SK
http://www.byterush.net/
Renegade Alert Technician [message #93407] Mon, 07 June 2004 14:49 Go to previous messageGo to next message
kopaka649 is currently offline  kopaka649
Messages: 476
Registered: March 2003
Location: Edmonton, Alberta, Canada
Karma: 0
Commander
Will the "gold wrench" have unlimited ammo?
Renegade Alert Technician [message #93425] Mon, 07 June 2004 16:39 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

poly count? how many textures are you using for this character and what are the sizes?
Renegade Alert Technician [message #93440] Mon, 07 June 2004 17:15 Go to previous messageGo to next message
U927 is currently offline  U927
Messages: 709
Registered: February 2003
Location: Ft. Lauderdale, FL
Karma: 0
Colonel
FYI: It was Chris J. Fortier, a.k.a "Indirect Method", who created this model and texture.

We are what we repeatedly do. Excellence then, is not an act but a habit. - Aristotle

8-Bit Theatre. The power of evil compels you!
Renegade Alert Technician [message #93441] Mon, 07 June 2004 17:18 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

--oo00o00oo--

poly count? how many textures are you using for this character and what are the sizes?


1466 polygons and 1 512x512 texture.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Renegade Alert Technician [message #93444] Mon, 07 June 2004 17:22 Go to previous messageGo to next message
cowmisfit is currently offline  cowmisfit
Messages: 2035
Registered: May 2003
Karma: 0
General (2 Stars)
that looks very sweet Smile

http://img299.echo.cx/img299/7085/philly1ge.jpg
Renegade Alert Technician [message #93448] Mon, 07 June 2004 17:45 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
Messages: 1756
Registered: November 2003
Karma: 0
General (1 Star)
Aircraftkiller

the ability to heal buildings completely with one shot from his "gold wrench" weapon.


I smell balance issues...


"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

The Liberal Media At Work
An objective look at media partisanship
Renegade Alert Technician [message #93450] Mon, 07 June 2004 17:55 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
Karma: 0
General (1 Star)
Well the soviet are already strong enough. Lets make the allies a bit stronger now. Wouldnt you say?

Gold wrench hmmm.. Sounds like the enginer is pimpin it. He probley gots tanya all over him Cool


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Renegade Alert Technician [message #93454] Mon, 07 June 2004 18:05 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Both teams have Engineers that can completely repair a structure. The question is: Did they already use that ability, and await the one minute recharge period... Or is the Barracks down?

If either is true, they're not much of a threat. They're mainly "emergency repair" units that can repair a building in one shot, but they're out of the repair business for one minute.

They also cost quite a bit, $500 can be hard to find without an Ore Refinery, or if your Ore Truck keeps getting pounded.
Renegade Alert Technician [message #93472] Mon, 07 June 2004 18:32 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
Karma: 0
Colonel
White trash galore!

-The ONLY Renegade fan to pee off a school.
http://www.n00bstories.com/image.fetch.php?id=1055662786
http://www.n00bstories.com/stats/renegade_stats.php?player=bigwig992&team=gdi
Renegade Alert Technician [message #93485] Mon, 07 June 2004 19:11 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
lol, that's some really nice work. You guys are really taking Renegade to a new level, great job.

Renegade Alert Technician [message #93503] Mon, 07 June 2004 20:27 Go to previous messageGo to next message
CnCsoldier08 is currently offline  CnCsoldier08
Messages: 136
Registered: November 2003
Karma: 0
Recruit
Is it one shot to the MCT? To anywhere on the structure?

The model looks nice...As always


WOL:tweekbee
Renegade Alert Technician [message #93536] Tue, 08 June 2004 00:26 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

will the "golden wrench" be able to be used on beacons for quick disarming?
Renegade Alert Technician [message #93542] Tue, 08 June 2004 01:33 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Sir Phoenixx

--oo00o00oo--

poly count? how many textures are you using for this character and what are the sizes?


1466 polygons and 1 512x512 texture.


Just for comparison, original renegade models (such as Commando and Raveshaw) used 512x512 texture map for body and 256x256 texture map for head and neck.
Renegade Alert Technician [message #93554] Tue, 08 June 2004 03:33 Go to previous messageGo to next message
Cebt is currently offline  Cebt
Messages: 167
Registered: February 2003
Location: Denmark
Karma: 0
Recruit
heh its great Smile and a lovely texture... hehe it kinda reminds me of a plumber (sorry if its spelled wrong couldnt find the danish -> english dictionary)

I Believe In Power, Wisdom And Courage
Renegade Alert Technician [message #93578] Tue, 08 June 2004 08:07 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
I agree about the plumber. One instance this might be considered unfair is when you and someone else place 2 flares with the intent of doing enough damage combined to take something out, but the tech waits till the first goes off before he repairs. That wouldn't be an emergency repair, that would more of less be exploiting the character for his worth. But hey.. core gameplay, bring it on.
Renegade Alert Technician [message #93624] Tue, 08 June 2004 12:05 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
Messages: 1478
Registered: July 2003
Location: Syracuse, New York
Karma: 0
General (1 Star)
Unless it's like the medic. You may have to wait maybe 30 seconds to repair again. Or it would be more even if he just had a certain amount of repair power (ammo) and had to buy him again.
Huh? [message #93640] Tue, 08 June 2004 13:28 Go to previous messageGo to next message
sfr3f is currently offline  sfr3f
Messages: 33
Registered: April 2004
Karma: 0
Recruit
Quote:

One instance this might be considered unfair is when you and someone else place 2 flares with the intent of doing enough damage combined to take something out, but the tech waits till the first goes off before he repairs. That wouldn't be an emergency repair, that would more of less be exploiting the character for his worth.


Stupid flakes, the breakfast of... what? Trying to make some sense of what you said. First of all, if you need two flares to destroy a single structure, you're placing it too far back. The technician repairs the same way the old (Renegade, .9925 RenAlert) engineer does. I think you're trying to say an engineer can make a fast repair to a structure after a near nuke-hit or other major damage. Engineers will now cost $500, expensive, and you won't be able to do it again for another minute.
Renegade Alert Technician [message #93693] Tue, 08 June 2004 15:26 Go to previous messageGo to next message
Renx is currently offline  Renx
Messages: 2321
Registered: April 2003
Location: Canada
Karma: 0
General (2 Stars)
Category Moderator
Engineers, the guys with the "golden wrench" and and cost $500, will be able to repair Structures with one shot to the MCT.

The technician will be able to repair vehicles, disarm beacons, and repair buildings but at a slower rate.

Also, the nuke damage has been scaled down for .993. No more "double building kills."


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Renegade Alert Technician [message #93704] Tue, 08 June 2004 15:42 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
Messages: 318
Registered: February 2004
Karma: 0
Recruit
You sure about vehicles, RenX? And nuke damage isn't getting scaled back, you're thinking about the Demo Truck. A-Bombs can take out an entire base if placed properly. Demo Trucks don't do as much as A-Bombs.

Renegade Alert Technician [message #93740] Tue, 08 June 2004 18:39 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Yeah, I was gonna say, one nuke could take out many buildings (Around 0-6) in Red Alert.

Renegade Alert Technician [message #93744] Tue, 08 June 2004 18:44 Go to previous messageGo to next message
Renx is currently offline  Renx
Messages: 2321
Registered: April 2003
Location: Canada
Karma: 0
General (2 Stars)
Category Moderator
I said "double building kills", meaning you won't be able to take out 2 buildings at once in .993, which you can do now....

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Renegade Alert Technician [message #93745] Tue, 08 June 2004 18:46 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
Messages: 1756
Registered: November 2003
Karma: 0
General (1 Star)
Hmm....now that I think about it, the technician doesn't look enough like Snoop Dogg.

"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

The Liberal Media At Work
An objective look at media partisanship
Renegade Alert Technician [message #93755] Tue, 08 June 2004 19:30 Go to previous messageGo to previous message
PointlessAmbler is currently offline  PointlessAmbler
Messages: 318
Registered: February 2004
Karma: 0
Recruit
Uh, RenX, yes you will, easily, but since only one A-Bomb Signal Flare works every five minutes, you better plan if you want it to be effective.

Aircraftkiller

Every five minutes, the Missile Silo spawns an A-Bomb Signal Flare. It's powerful enough to destroy the entire enemy base if placed so that its 150 meter blast range will encompass the base.


Demo Truck damage, however, is significantly less than what an A-Bomb does now. It can destroy an Ore Silo or Power Plant, and that's about it. (Maybe a Service Depot too?)


Previous Topic: Jet Plane Physics
Next Topic: Making Animations
Goto Forum:
  


Current Time: Wed Nov 13 00:54:00 MST 2024

Total time taken to generate the page: 0.01186 seconds