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Renegade Alert Ranger [message #89514] |
Sun, 23 May 2004 09:41 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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Looks great, the texture just needs a little touching up. It looks too "concrete-ish". Will the passenger be visible?
Visit www.mwbhd.com
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Renegade Alert Ranger [message #89572] |
Sun, 23 May 2004 14:14 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Will the window be destructable?
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Renegade Alert Ranger [message #89633] |
Sun, 23 May 2004 19:54 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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That seems to be a problem with it.
The model is nice and all, but I'm not sure if people can be viewed inside. I know the can't be sniped, but when you enter, unless you use some special script, it's just going to look like the Ranger is driving itself.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Renegade Alert Ranger [message #89640] |
Sun, 23 May 2004 20:47 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Quote: |
You'll be able to see your charecters inside the vehicle, the exact one are when you got into vehicle too, they will interact inside the vehicle as well. But you will not be able to directly damage the people inside.
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And how does that work?
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Renegade Alert Ranger [message #107302] |
Thu, 12 August 2004 05:59 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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Madtone | I think a good idea would be to model the headlights better.
Like make a inverted cone and have the bulb on the inside then the opaque glass in on the front of the light, so it really makes it more lifelike.
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Or just find a good picture of a headlight and copy and paste it to texture.. at least it wouldn't look like it's painted on the vehicle frame.
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