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			| How to test your mod? [message #-999224] | Sun, 21 April 2002 17:05  |  
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	| ok... got my map compiled, got the .pkg in the data dir. Now what? Also, if I want to run a dedicated server with my mod how do i set that up?
 ; Set ModName to load a custom MOD package.  All clients who join the server; will need to have the MOD package also.
 ;
 ; ModName=ModTest.pkg
 ;
 ModName=beta.pkg
 must not be all i have to do because its not working!
 
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			| How to test your mod? [message #-999222] | Sun, 21 April 2002 17:09   |  
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	| quote:Originally posted by lbulletl:
 ok... got my map compiled, got the .pkg in the data dir. Now what?
 Also, if I want to run a dedicated server with my mod how do i set that up?
 ; Set ModName to load a custom MOD package.  All clients who join the server; will need to have the MOD package also.
 ;
 ; ModName=ModTest.pkg
 ;
 ModName=beta.pkg
 must not be all i have to do because its not working!
 
 
 If you are running the FDS version,you need to add the name of your maps also. Like this.
 mapname=testmap1.lsdmapname00-testmap1.lsd
 mapname01=testmap2.lsd
 mapname02=testmap3.lsd
 You get the picture. |  
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