Game improvement: Enable rocketeers' missiles to home in? [message #82999] |
Sat, 24 April 2004 12:01 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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I think most if not all of us could agree on this. Rocket soldier officers are useless right now, it's too hard to hit a distant vehicle and takes more skill to even hit a vehicle with a rocket than it does the vehicle driver to kill you.
Could future renguard map releases fix every westwood map to allow Gunner / GDI and Nod rocket soldier officers rockets to home in?
Also if possible, enable them to home in 50% of the time or control them like the MRLS does (3 or at the minimum 2 of the MRLS rockets home in on enemy vehicles).
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Game improvement: Enable rocketeers' missiles to home in? [message #83037] |
Sat, 24 April 2004 17:18 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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Majiin Vegeta | 1 no easy to hit already
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In that case, could you enlighten me as to how? Distant tank movements take accurate judgement, especially with a standard officer, and even harder for aircraft. Hitting them should be a simpler procedure, since rockets (similar to SAM sites) were designed to be anti-tank. They don't even do much damage to moderate / heavily armoured tanks, so why should it be difficult to him them?
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Game improvement: Enable rocketeers' missiles to home in? [message #83401] |
Mon, 26 April 2004 05:17 |
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Deafwasp
Messages: 555 Registered: February 2003
Karma: 0
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Colonel |
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Do you guys realize how much a rifle can damage a lightly armoured vehicle? If you hit it in the right place you can disable a aircraft, its just that they move so fast that a human could not get such a good shot. I dont think the problem is with the damage of the bullet, but with the fact that Renegade has no realistic physics, if we could make weapons more realistic, it would improve a lot of things, but thats not easy, so instead of making the weapons realistic, you just can adjust the damage of them, so with all things concidered, lowering the damage amount on vehicles for sniper rifles is the best option, besides... sniper rifles aren't made to fight vehicles.
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Game improvement: Enable rocketeers' missiles to home in? [message #83883] |
Tue, 27 April 2004 20:54 |
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liberator
Messages: 246 Registered: May 2003 Location: Classified, Level Phi cle...
Karma: 0
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Recruit |
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What I don't like is when a Havoc/Sakura camp outside of visual range and throw a beatdown on the enemy base defenders because their rifles can target beyond visual range.
There was a time when people were impressed that I have the firepower to decimate a planet in under 10 minutes.
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