Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Mission 'The grip of the black hand' bugs galore
Mission 'The grip of the black hand' bugs galore [message #490433] Thu, 29 January 2015 11:12 Go to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
Mission: The grip of the black hand
Problem Type: occlusion

Basically at a point inside the mansion, if you crouch when approaching one of the rooms, the ceiling of that room is not rendered and you can see what's in the room above.

Maybe this was always the case but I really don't remember ever noticing this xD


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 29 January 2015 11:32]

Report message to a moderator

Mission 'The grip of the black hand' crashes [message #490434 is a reply to message #490433] Thu, 29 January 2015 11:23 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
Hmm this mission is also crashing a lot for me once I'm inside the mansion D:

2 crashes in 2 different rooms.
1st time in the bottom left downstairs, 2nd time in the far left 2nd floor. (room locations based on facing the entrance with the maze behind you)

EDIT: and another crash. Room on the 2nd floor, bottom right (library? It has 2 techs in it.)


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 29 January 2015 11:33]

Report message to a moderator

Mission 'The grip of the black hand' odd behaviour [message #490435 is a reply to message #490433] Thu, 29 January 2015 11:35 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
Also during this mission I noticed some odd behaviour.

1) Engi's just keep spawning infinitely to repair the alarm switch in the tower just before you enter the complex. I killed like 7 or so and when I walked on I could see on the radar that a new engi had popped up again in the tower xD
2) The light tank in the courtyard does absolutely nothing at all and sits idle. You can just walk up to it, place C4 and be done with it. In the past it used to shoot you as soon as you rounded the corner or dared to peek out of one of the mansion doors that connect to that courtyard.


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 29 January 2015 11:37]

Report message to a moderator

Re: Mission 'The grip of the black hand' odd behaviour [message #490441 is a reply to message #490435] Thu, 29 January 2015 15:20 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
Messages: 3806
Registered: July 2006
Location: USA
Karma: 6
General (3 Stars)
Omar007 wrote on Thu, 29 January 2015 11:35

Also during this mission I noticed some odd behaviour.

1) Engi's just keep spawning infinitely to repair the alarm switch in the tower just before you enter the complex. I killed like 7 or so and when I walked on I could see on the radar that a new engi had popped up again in the tower xD
2) The light tank in the courtyard does absolutely nothing at all and sits idle. You can just walk up to it, place C4 and be done with it. In the past it used to shoot you as soon as you rounded the corner or dared to peek out of one of the mansion doors that connect to that courtyard.

That's one I forgot to report, they don't ever repair the alarm on your game either do they?


Re: Mission 'The grip of the black hand' bugs galore [message #490443 is a reply to message #490433] Thu, 29 January 2015 16:48 Go to previous message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
Well the button in that guard tower does get repaired. Idk if it can be triggered by AI again though but visually, it is repaired.

http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 29 January 2015 16:48]

Report message to a moderator

Previous Topic: New scripts 4.2 test build is now available
Next Topic: Mission 'The Plot Errupts' weirdly spinning Gun Boat
Goto Forum:
  


Current Time: Sun Jul 14 15:40:42 MST 2024

Total time taken to generate the page: 0.00679 seconds