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Sorry, clicked the "Add New Topic" Button too much [message #-973771] Thu, 06 June 2002 12:36 Go to previous message
Anonymous
Where is that C4loserkitty anyway??
post 506
KEEP ON TRUCKIN!!!
Sorry, clicked the "Add New Topic" Button too much [message #-973770] Thu, 06 June 2002 13:35 Go to previous message
Anonymous
c4kitty is dead
507!!!!!!!!!!!!
nice job dev
Sorry, clicked the "Add New Topic" Button too much [message #-973769] Thu, 06 June 2002 14:02 Go to previous message
Anonymous
I hope this post will be here until Generals is out [Big Grin]
Sorry, clicked the "Add New Topic" Button too much [message #-973768] Thu, 06 June 2002 14:11 Go to previous message
Anonymous
509
Sorry, clicked the "Add New Topic" Button too much [message #-973767] Thu, 06 June 2002 14:42 Go to previous message
Anonymous
510, comment on my mod dammit, go to the mod forum to do it cause i'll never read this thread again
Sorry, clicked the "Add New Topic" Button too much [message #-973766] Fri, 07 June 2002 00:40 Go to previous message
Anonymous
Wow, I cant beleive the forum nazi hasnt closed this topic yet.
Sorry, clicked the "Add New Topic" Button too much [message #-973765] Fri, 07 June 2002 04:31 Go to previous message
Anonymous
a bump for the banned sukhoi [Razz]
Sorry, clicked the "Add New Topic" Button too much [message #-973764] Fri, 07 June 2002 04:45 Go to previous message
Anonymous
506! Sukhoi got banned? that suckes. is it permanent?
Sorry, clicked the "Add New Topic" Button too much [message #-973763] Sun, 14 April 2002 23:37 Go to previous message
Anonymous
1. GDI shoud get turrets
2. the Ob and AGT should be changed to be moe evenly used (now its AGT-infantry, Ob-vehicles)
3. Mammoth Tank cheaper OR enhaced with normal price
4. No flaw in stealth tank design and no destealth if get off when iin stealh mode before getting off
5. Stealth Units in GDI OR anti-stealth units
6. More covered areas for sniping
7. Large "Tunnels" for vehicles

these are the modifications I'd like to see, what are yours??

Sorry, clicked the "Add New Topic" Button too much [message #-973762] Mon, 15 April 2002 08:35 Go to previous message
Anonymous
Not bad ideas but GDI getting a stealth unit is stupid, its not as hard as you think to spot a stealth tropper and gdi has patch and he can drop any infantry in no time. Also the more sniping cover idea isnt so hot, its most maps there is about 4 or 5 places to look for a sniper and by the time i check 3 of those spots for a sniper i get sniped.

Sorry, clicked the "Add New Topic" Button too much [message #-973761] Mon, 15 April 2002 09:15 Go to previous message
Anonymous
There are already too many useless snipers crowding the maps... They do something useful, but your team does not need friggin 4 of em... One can do the job... GDI does not need turrets, and stealth units are easy to find if your team puts up a decent defense... (Mobius, Sydney (Non PIC), and Patch are the GDI anti-stealth units anyway)... The base defenses are even as it stands. Only a bad GDI team would get overpowered by Nod vehicles, barring a well-done flame rush, and only a bad Nod team would get overpowered by a GDI infantry rush. If Nod had the AGT, they would get 0wned by the mammies, and if GDI had the OB, they would get owned by infantry rushes...
Sorry, clicked the "Add New Topic" Button too much [message #-973760] Mon, 15 April 2002 09:30 Go to previous message
Anonymous
I like the idea of GDI getting turrets, but one thing that should really be implemented, especially with the new air unit patch, is SAM sites for both teams

[ April 15, 2002: Message edited by: Corsair_734 ]

Sorry, clicked the "Add New Topic" Button too much [message #-973759] Mon, 15 April 2002 10:43 Go to previous message
Anonymous
I like the idea of separating the machine guns and rockets from the AGT. I'd like to see standard turrets with machine guns and the AGT with just rockets. Might help to balance out the separation of turrets and obelisk on Nod side.
Sorry, clicked the "Add New Topic" Button too much [message #-973758] Mon, 15 April 2002 10:45 Go to previous message
Anonymous
>>4. No flaw in stealth tank design and no destealth if get off when iin stealh mode before getting off<<

This gave me a headache trying to figure out what it meant.

Sorry, clicked the "Add New Topic" Button too much [message #-973757] Mon, 15 April 2002 10:47 Go to previous message
Anonymous
The mammoth tank is fine the way it is: big, slow, and strong. The price is consistent with the other C&C games. Leave it be. I'd rather see additional units than changes to the ones that everyone has already gotten used to.
Sorry, clicked the "Add New Topic" Button too much [message #-973756] Mon, 15 April 2002 11:11 Go to previous message
Anonymous
The mammy expense is also balanced. It is meant to only be used by a person who had an excess of money. If they powered up the mammy, then even one person in one would dominate any other unit. WW is trying to keep the power/player for each side roughly the same.
Sorry, clicked the "Add New Topic" Button too much [message #-973755] Mon, 15 April 2002 01:31 Go to previous message
Anonymous
ever tried to put some mines on an APC (or other vehicle) and run into another player on the other team much damage but be sure TK isn't on or you will blow your self away.
Sorry, clicked the "Add New Topic" Button too much [message #-973754] Mon, 15 April 2002 01:32 Go to previous message
Anonymous
or make sure those mines aren't urs because if TK is off u still get hurt
Sorry, clicked the "Add New Topic" Button too much [message #-973753] Mon, 15 April 2002 10:19 Go to previous message
Anonymous
if you get 2 ppl you can take out a mamoth in one hit for 350 bucks

have one be an enginner adn the other be the driver then have one guy loaad liek 15 remote C4 on teh front and tehn ram teh mamoth just make sure theat teh enegnner can either see when you hit or use a promot liek enemy sighted. works wonders and if friendly fire is off it doesnt hurt you or your vechile.

Sorry, clicked the "Add New Topic" Button too much [message #-973752] Mon, 15 April 2002 12:45 Go to previous message
Anonymous
that happend to me before. I was in the mammi on under and a nod apc comes out and rams into my tank. Next thing i know big explosion fps down to 1 and whenever thing clears i find myself crushed under the running apc
Sorry, clicked the "Add New Topic" Button too much [message #-973751] Mon, 15 April 2002 12:48 Go to previous message
Anonymous
Thats funny ill have to try that
Sorry, clicked the "Add New Topic" Button too much [message #-973750] Mon, 15 April 2002 12:54 Go to previous message
Anonymous
The most useful time to enact the kamakazi run is when your opponents are all holed up in one building, repairing, and you've got a bunch of vehicles pounding away uselessly at it. Load up one guy with tons of remote c4 all over him, and send him into the enemy structure. He walks up to the MCT, gives the signal, and BOOM...all the enemy engies/techs/hotwires that were dilagently repairing the structre are so much wallpaper.
Sorry, clicked the "Add New Topic" Button too much [message #-973749] Mon, 15 April 2002 20:47 Go to previous message
Anonymous
quote:
Originally posted by Mikeon:
that happend to me before. I was in the mammi on under and a nod apc comes out and rams into my tank. Next thing i know big explosion fps down to 1 and whenever thing clears i find myself crushed under the running apc

LOL. That was probly me.. I always put 5 mines on my mmaoth to protect from flame tanks, but when you do that you have to amke sure you only run over people in reverse.. or you'll waste your mines.

Sorry, clicked the "Add New Topic" Button too much [message #-973748] Tue, 16 April 2002 10:40 Go to previous message
Anonymous
quote:
Originally posted by Mmmm_cheese:
LOL. That was probly me.. I always put 5 mines on my mmaoth to protect from flame tanks, but when you do that you have to amke sure you only run over people in reverse.. or you'll waste your mines.

but don't you damage yourself because you used your own mines?

Sorry, clicked the "Add New Topic" Button too much [message #-973747] Tue, 16 April 2002 21:57 Go to previous message
Anonymous
No you don't hurt yourself because its on your team thats why you can go over your own teams mines without detonating them.
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