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AI for MP (UPDATED) [message #-997329] Wed, 10 July 2002 11:05 Go to previous messageGo to next message
Anonymous
tanks for bumps, all nighter tonight, should get at least 2 of WS maps, C&C_Tiberium_Temple, and another map done [Wink]

Dante
AI for MP (UPDATED) [message #-997328] Wed, 10 July 2002 15:36 Go to previous messageGo to next message
Anonymous
and another bump! this getting low on y=the topic lst
AI for MP (UPDATED) [message #-997327] Wed, 10 July 2002 22:12 Go to previous messageGo to next message
Anonymous
last of the night bump, I DID some serious work on AI last night, well it is 5:12am here and i gotta goto work in 15 minutes (haven't slept yet)

website was updated and moved to Dante.Havocide.Com [Wink]

YAYAY
thanks to scott over at havocide for the kickin hosting [Wink]

Dante
AI for MP (UPDATED) [message #-997326] Thu, 11 July 2002 00:51 Go to previous messageGo to next message
Anonymous
Dos Sniper's Revenge have Bots???
AI for MP (UPDATED) [message #-997325] Thu, 11 July 2002 17:51 Go to previous messageGo to next message
Anonymous
How Is Walls Coming Along??? [Smile]
AI for MP (UPDATED) [message #-997324] Thu, 11 July 2002 06:08 Go to previous messageGo to next message
Anonymous
i am only HOSTING snipers-revenge, but as far as i know about the bots...no

Dante
AI for MP (UPDATED) [message #-997323] Thu, 11 July 2002 09:13 Go to previous messageGo to next message
Anonymous
Ok Il DL And Try It Out [Cool]
AI for MP (UPDATED) [message #-997322] Thu, 11 July 2002 14:36 Go to previous messageGo to next message
Anonymous
YAY buildings released [Wink]

AI is going good too, and uhmmm....

bump

Dante
AI for MP (UPDATED) [message #-997321] Fri, 12 July 2002 02:00 Go to previous messageGo to next message
Anonymous
Needs Another ^^^
AI for MP (UPDATED) [message #-997320] Fri, 12 July 2002 08:44 Go to previous messageGo to next message
Anonymous
Is Walls Done? [Confused]
AI for MP (UPDATED) [message #-997319] Fri, 12 July 2002 09:15 Go to previous messageGo to next message
Anonymous
? how did this topic get in this forums?
AI for MP (UPDATED) [message #-997318] Fri, 12 July 2002 11:12 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by andrew726:
? how did this topic get in this forums?

By starting as project thread renamed a few times.
AI for MP (UPDATED) [message #-997317] Fri, 12 July 2002 19:56 Go to previous messageGo to next message
Anonymous
El Bumpo
AI for MP (UPDATED) [message #-997316] Fri, 12 July 2002 22:50 Go to previous messageGo to next message
Anonymous
Well after about 2 weeks of fine tuning, and converting all my AI bots to "temp" rather than "add"ed Presets, i have finally got a VERY nice C&C_Walls_AI.mix [Smile]

QatreZERO this should make you happy!!!

here are some fixes to Walls..

1. Added the specified/requested units.
2. I think i fixed the problem with units running through tiberium [Smile]
3. Lil Smarter
4. Will go inside buildings to attack you, if you are in sight distance, or shooting at something that is of their team.
5. Attacks Harvester, follows to base, kicks a little A$$.

Hope you enjoy, you can download it from my site below, or just paste this into your address bar

http://dante.havocide.com/downloads .htm (2 new maps available [Smile] )

Enjoy, and let me know what you think [Smile]

Dante

[ July 13, 2002, 05:51: Message edited by: Dante ]
AI for MP (UPDATED) [message #-997315] Fri, 12 July 2002 23:10 Go to previous messageGo to next message
Anonymous
Oh!!!!!Cool!!!!!!! [Big Grin] But can you make the maps that I can buy fly vehicle please,because I want to dly with some bot in this game.
AI for MP (UPDATED) [message #-997314] Fri, 12 July 2002 23:12 Go to previous messageGo to next message
Anonymous
dly?

the whole point of me making the AI bots is to learn tactics and better your skills when you are playing on a 24 person map, so flying vehicles & bots are a waste of time until i can get the vehicle bots working [Wink]

Dante

[ July 13, 2002, 06:30: Message edited by: Dante ]
AI for MP (UPDATED) [message #-997313] Fri, 12 July 2002 23:16 Go to previous messageGo to next message
Anonymous
ToT
AI for MP (UPDATED) [message #-997312] Fri, 12 July 2002 23:56 Go to previous messageGo to next message
Anonymous
Um nevermind but if I can use flying vehicles I think it will exciting but I must be wrong ,however thankyou for your answer.
AI for MP (UPDATED) [message #-997311] Sat, 13 July 2002 03:45 Go to previous messageGo to next message
Anonymous
Walls Is So COOOL [Cool] Put There Needs To be MORE Ai Peoples.
AI for MP (UPDATED) [message #-997310] Sat, 13 July 2002 10:59 Go to previous messageGo to next message
Anonymous
bump, ok will add more bots tonight [Smile]

Dante
AI for MP (UPDATED) [message #-997309] Sat, 13 July 2002 19:11 Go to previous messageGo to next message
Anonymous
bumpity [Wink]

Dante
AI for MP (UPDATED) [message #-997308] Sun, 14 July 2002 00:12 Go to previous messageGo to next message
Anonymous
We Need More ^^^
AI for MP (UPDATED) [message #-997307] Sun, 14 July 2002 07:48 Go to previous messageGo to next message
Anonymous
Keep up the good work!
AI for MP (UPDATED) [message #-997306] Sun, 14 July 2002 10:37 Go to previous messageGo to next message
Anonymous
Dante, The Poor AI Engies Walked Throug Tiberium In CnC Walls...Guess It Din't Work... [Frown]
AI for MP (UPDATED) [message #-997305] Sun, 14 July 2002 13:27 Go to previous messageGo to previous message
Anonymous
**** AI, i don't know how to totally stop them without seeing skirmish.lvl [Frown]

Dante
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