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Re: scripts.dll 3.2 is in progress [message #242509 is a reply to message #242146] |
Wed, 31 January 2007 11:45 |
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Jerad2142
Messages: 3813 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Jerad Gray wrote on Mon, 29 January 2007 20:28 | Could you make two scripts: one that attaches a script when you enter a zone, and one that removes a script when you leave the zone. I tried making the script myself but nothing happened when I entered the zone, but the script that was being attached could have been flawed I suppose.
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Never mind I got it to work.
Visit Jerad's deer sweat shop
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