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System Shock Medical Level DMCTF [message #-986255] |
Sun, 19 January 2003 07:16 |
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That is awsome ACK! but whatever you do do not just leave it with empty corridoors and stuff.
Put some stuff like, Hanging overhead signs, Medical barrels/supplies. Rubble perhaps.
Just enough to make it awsome.
You can be creative with recreations, does not have to look down to the letter exactly like tha game. I mean this is renegade after all, you can add some PT on the walls for each side and some stuff maybe only you would think of.
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System Shock Medical Level DMCTF [message #-986254] |
Sun, 19 January 2003 07:30 |
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quote: Originally posted by DeafWasp: That is awsome ACK! but whatever you do do not just leave it with empty corridoors and stuff.
Put some stuff like, Hanging overhead signs, Medical barrels/supplies. Rubble perhaps.
Just enough to make it awsome.
You can be creative with recreations, does not have to look down to the letter exactly like tha game. I mean this is renegade after all, you can add some PT on the walls for each side and some stuff maybe only you would think of.
There were assorted crates in the level... Not much else, the robots or cyborgs cleared out the stuff except for debris and such.
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System Shock Medical Level DMCTF [message #-986252] |
Sun, 19 January 2003 11:46 |
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Yeah, even better, whenever you walk past it theres a script that makes it come to life and comes after you.
Oh and is this map fairly large? Because you mention having to do several sectors, and i assume that every sector in itself is pretty big. [ January 19, 2003, 18:48: Message edited by: forsaken ]
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