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Re: Warping/position shifts [message #455083 is a reply to message #455064] |
Sun, 18 September 2011 16:20 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
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Spyder wrote on Sun, 18 September 2011 21:36 | The ghosts remain until you shoot at them. They disappear as soon as they're hit.
| Correct, however, if you do not shoot them, do they ever stay for more than 10 (exact) seconds? There is some logic that triggers every 10 seconds that should ensure no ghosts exist, hence the question.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Sun, 18 September 2011 16:21] Report message to a moderator
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Re: Warping/position shifts [message #455129 is a reply to message #455083] |
Sun, 18 September 2011 23:47 |
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Spyder
Messages: 1070 Registered: March 2006
Karma: 0
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General (1 Star) |
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StealthEye wrote on Mon, 19 September 2011 01:20 |
Spyder wrote on Sun, 18 September 2011 21:36 | The ghosts remain until you shoot at them. They disappear as soon as they're hit.
| Correct, however, if you do not shoot them, do they ever stay for more than 10 (exact) seconds? There is some logic that triggers every 10 seconds that should ensure no ghosts exist, hence the question.
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Judging from Gen_Blacky's video, yes longer than 10 seconds.
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Re: Warping/position shifts [message #455138 is a reply to message #453925] |
Mon, 19 September 2011 02:42 |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
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General (2 Stars) |
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But that ghost doesn't seem to disappear when you shoot it. It is (as stated) someone who is actually in a tank but shows up outside the vehicle. I think I fixed that issue already for the next build. The "ghosts" I'm looking for are the ones who are not actually in a vehicle (or ghost vehicles themselves), and who you can damage/kill after which they disappear/teleport to their correct location.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
[Updated on: Mon, 19 September 2011 02:43] Report message to a moderator
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