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CAR BOMB [message #-970961] Thu, 30 May 2002 06:52 Go to previous messageGo to next message
Anonymous
He also usually turns a topic into a flamer.......good point though.
CAR BOMB [message #-970960] Thu, 30 May 2002 07:17 Go to previous messageGo to next message
Anonymous
[QUOTE]Originally posted by ThunderChicken:
[QB]you know what's funny, whenever Frontrunner gets into a flame war, he loses and disappears. check this out... [QUOTE]

I chose to not continue an argument because I have allready said what needs to be said. Unlike some folks who feel the need to bump dead posts to increase their post count or correct peoples spelling to get more posts. Unlike some people, I've got better things to do.
THE END.

CAR BOMB [message #-970959] Thu, 30 May 2002 22:05 Go to previous messageGo to next message
Anonymous
CAR BOMB [message #-970958] Sat, 01 June 2002 22:36 Go to previous messageGo to next message
Anonymous
This Topic just wont die...
CAR BOMB [message #-970957] Fri, 10 May 2002 23:45 Go to previous messageGo to next message
Anonymous
Do you think the choppers/orcas should have limited missiles and gunshots? Like in the original Tiberian Dawn. So you have to go back to the base and get a reload. And there for make the missiles more powerful?? Also the tanks should they go back to the base for a reload?
CAR BOMB [message #-970956] Sat, 11 May 2002 00:29 Go to previous messageGo to next message
Anonymous
CHOPPERS ARE WEAK ENOUGH ALREADY!!!! and no TANKS SHOULDN'T RELOAD, this isn't medal of honor, this is COMMAND & CONQUER. and personally i dont think the infantry should have limited ammo.
CAR BOMB [message #-970955] Sat, 11 May 2002 04:49 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by FHATODude:
CHOPPERS ARE WEAK ENOUGH ALREADY!!!! and no TANKS SHOULDN'T RELOAD, this isn't medal of honor, this is COMMAND & CONQUER. and personally i dont think the infantry should have limited ammo.

Basic characters should be unlimited.. but anything you pay for (except for tanks) should be limited.

CAR BOMB [message #-970954] Sat, 11 May 2002 17:05 Go to previous messageGo to next message
Anonymous
Then after 50 shots... opps your $1500 tank is worthless... You have no ammo, unless you have a re-load station in your base that no-one knows how to mod...
CAR BOMB [message #-970953] Sat, 11 May 2002 01:33 Go to previous messageGo to next message
Anonymous
The NOD tanks by comparison to GDI tanks are very light on armor. The one advantage that NOD tank have is that there turrets rest on the back of the vehicles. This means that if you drive the tanks backwards you give the enemy a much harder target to hit, even harder if you have cover.

NOD tanks CANNOT compete with GDI tanks one on one, and up close. If you know the obstacles on a level you can back away while attacking. It's much easier to hit vehicles, and personel who are walking in to your shot, than it is for them to hit to moving away. They might think your retreating, become so eager to destroy you that they don't realize how many hits they are taking.

If you have distance on GDI forces try to keep your tank at awkard angles, and always keep moving. Never face up on GDI tanks, because they will usually tear you apart. The best angle you can have forms a T shape,
with your flank to their front. While this gives GDI forces a larger target, moving randomly back and forth negates this.

I believe me this works perfectly. I always rank in the top 20 and I never use nukes. Plus I currently maintain a 14 to 1 kill/death ratio(1400 to 96). Best in the game.

Yours Truly,

Modemmack-The Death Bringer

CAR BOMB [message #-970952] Sat, 11 May 2002 02:18 Go to previous messageGo to next message
Anonymous
Did I understand that right: 1400 to 96 in one game?!
CAR BOMB [message #-970951] Sat, 11 May 2002 02:20 Go to previous messageGo to next message
Anonymous
yep.
CAR BOMB [message #-970950] Sat, 11 May 2002 02:20 Go to previous messageGo to next message
Anonymous
Excuse me but I already destroyed two Mammoth Tanks with a Nod Light Tank

-- AllGusto --

CAR BOMB [message #-970949] Sat, 11 May 2002 02:31 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by modemmack:
The NOD tanks by comparison to GDI tanks are very light on armor. The one advantage that NOD tank have is that there turrets rest on the back of the vehicles. This means that if you drive the tanks backwards you give the enemy a much harder target to hit, even harder if you have cover.

Remember, it's ...

well, let's wait for ack2k1 to teach you a lesson

CAR BOMB [message #-970948] Sat, 11 May 2002 02:33 Go to previous messageGo to next message
Anonymous
speaking about ACK...

erm...

well im not even gonna ask where he is!!

CAR BOMB [message #-970947] Sat, 11 May 2002 02:41 Go to previous messageGo to next message
Anonymous
correction. I should have said in most situations. Sometimes the other players are so completely lacking in strategy that you can go 1 on 1 or 2+ on 1 and defeat them. Most players playing as GDI are moderately skilled, and much harder to destroy face to face in a light tank.

Also remember people that mobile artillery is very effective from a distance. Don't try and assualt with it, because you will likely die. Hit a structure or vehicle from as far awy as possible, and when they move forward to attack simply back away aiming for area they move into. Like I mentioned before it's easier to hit an assualting force than one backing away. At least in a computer game environment.

CAR BOMB [message #-970946] Sat, 11 May 2002 02:54 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Admiral Rawsher:
Did I understand that right: 1400 to 96 in one game?!

SOrry about that I mean no, not in one game. Since the last ranking reset over a period of 150+ games. I have to stop playing as much though to concentrate on my school studies, and outdoor activities.

CAR BOMB [message #-970945] Sat, 11 May 2002 06:35 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by aircraftkiller2001:
Remember, it's Nod, not NOD.
CAR BOMB [message #-970944] Sat, 11 May 2002 07:38 Go to previous messageGo to next message
Anonymous
what the hell does that mean? Shut your mouth and check the stats. I am that good. The only reason I mentioned those stats was to validate my strategy tips. Haters need not reply.

Remember never face up on a GDI tank. Light tanks have enough speed and manueverability that if you create a T shape with your flank toward them you can outmanuever about 2/3 of the shots by simply moving back and forth. If the GDI tank closes on you the manuever loses its effectiveness, so try and keep your distance.

CAR BOMB [message #-970943] Sat, 11 May 2002 07:47 Go to previous messageGo to next message
Anonymous
Huh funny, when I was GDI I destroyd 3 Light tanks, 1 Stealth tank, and 1 Flame tank (not all at once) with one Medium tank.
CAR BOMB [message #-970942] Sat, 11 May 2002 08:54 Go to previous messageGo to next message
Anonymous
People, people lets not get into a "what I did once" mentality. I'm simply stating what works all the time. If you must state how you killed 3 flame tanks with a hummer, please state the tactic that you used to do so. I would never have stated my stats if I thought people would need to tell me what they could do.

People try to sit in the background and snipe mobile artillery. The key to spoting and killing snipers is to keep as much of your tank out of sight. If you pull back your tank around a corner but continue to take shots consider the possible locations the sniper might be nesting. If you still have a artillery tank pull back as far as you can to repair, pull back out and bombard every possible hiding spot as you move out into the open. Sniper rarely move when they have a sweet spot to snipe artillery. You can heal the vehicle but they can't heal themselves. Happy sniping mobile artillery!

CAR BOMB [message #-970941] Sun, 12 May 2002 01:03 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by modemmack:
what the hell does that mean? Shut your mouth and check the stats. I am that good. The only reason I mentioned those stats was to validate my strategy tips. Haters need not reply.

What the hell does what mean?

CAR BOMB [message #-970940] Sun, 12 May 2002 01:42 Go to previous messageGo to next message
Anonymous
Your tactic for Nod tank driving is right, i love the nod light tank becuase its so quick and hard to hit, also, when playing as nod dont be afraid to buy a light tank. So many times all i see is flame tanks driving at the city map and when they try to reach the enemy base 2 of em are scrapped because a med tank was across the map hitting them as they came. Please just by light tanks, you save more money and they can defend themselves much better.
CAR BOMB [message #-970939] Sun, 12 May 2002 03:23 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by kiwi98989:
Your tactic for Nod tank driving is right, i love the nod light tank becuase its so quick and hard to hit, also, when playing as nod dont be afraid to buy a light tank. So many times all i see is flame tanks driving at the city map and when they try to reach the enemy base 2 of em are scrapped because a med tank was across the map hitting them as they came. Please just by light tanks, you save more money and they can defend themselves much better.

The reason why people buy flame tanks is to destroy the base. Try attacking the AGT with a light tank, see what happens...

CAR BOMB [message #-970938] Sun, 12 May 2002 09:10 Go to previous messageGo to next message
Anonymous
flame tanks up close can kill any gdi vehicle. as long as you take them by suprise by moving out of cover as they go by, flamers kill even mammys. thats why THAT particular tank demands offensive driving.
CAR BOMB [message #-970937] Thu, 23 May 2002 14:37 Go to previous messageGo to previous message
Anonymous
When hitting GDI vehicles with nod, the goal is unpredictability and large open spaces with plenty of cover (rocks).

Thus you can hit a GDI tank, go for the rock, then pop out either from where you came from or the other side.

Against tanks that go from side to side; I have my own theories which work most of the time; just going to not post them because I am too lazy to type.

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