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Re: Teleporting help [message #256658 is a reply to message #256282] Tue, 01 May 2007 13:41 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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I found this file on one of my old post, it should get you where you need to be:

http://www.renegadeforums.com/index.php?t=getfile&id=1020&rid=996

EDIT:
Assuming you have Jonwil's Leveledit installed:

http://www.renhelp.net/downloads/LevelEdit_Jonwil.zip

EDIT2:

And that you have the latest scripts:

http://4camp.net/scripts322.exe


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[Updated on: Tue, 01 May 2007 13:58]

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Re: Teleporting help [message #256683 is a reply to message #256282] Tue, 01 May 2007 15:40 Go to previous messageGo to next message
thirsty42 is currently offline  thirsty42
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Well that teleport example thing you posted didn't really work cause there is still nothing in the list. Does it matter where ren public tools is saved? Like does it have to be in Renegade or Westwood? The only way I can think that this will work for me is if someone sends me a correct mod folder.
Re: Teleporting help [message #256694 is a reply to message #256282] Tue, 01 May 2007 16:01 Go to previous messageGo to next message
Genesis2001
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it doesnt matter where LE is installed. It only matters that you have scripts.dll and scripts2.dll inside a folder named 'scripts' inside your mod folder.... :/


-MathK1LL
icon9.gif  Re: Teleporting help [message #256696 is a reply to message #256282] Tue, 01 May 2007 16:04 Go to previous messageGo to next message
thirsty42 is currently offline  thirsty42
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Oh. Then I am completely clueless on what to do Dont Get It
Re: Teleporting help [message #256711 is a reply to message #256282] Tue, 01 May 2007 17:12 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Install those scripts, then replace the original leveledit.exe with the version made by jonwil.

Load leveledit, it will now read all the scripts directly out of the renegade folder so there is no need to copy/paste them in mod packages anymore.

Load the map in LE and look at the script zones to see what i did with them to make them work.


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Re: Teleporting help [message #256724 is a reply to message #256282] Tue, 01 May 2007 20:10 Go to previous messageGo to next message
thirsty42 is currently offline  thirsty42
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Ok I don't know if this matters or now but when I open that map in Level Edit it says this.http://i16.photobucket.com/albums/b40/Thefithwheel/Renegade_level_edit.jpg
And I did what you said and the list is STILL BLANK. This stuff is not working and I am wondering if there is anything to do to fix this.
Re: Teleporting help [message #256725 is a reply to message #256282] Tue, 01 May 2007 20:51 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Several things can cause this

1. Are you using the first decade edition of renegade?
2. Did you copy the entire folder into your leveledit directory?
3. Renegade regkeys are not installed properly (fix with clean install)
4. Did you try to open the map from another location other than your leveledit directory?

I did check this example level and it works fine, we will get you setup just put up with up for awhile.


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Re: Teleporting help [message #256727 is a reply to message #256724] Tue, 01 May 2007 21:34 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
thirsty42 wrote on Tue, 01 May 2007 22:10

Ok I don't know if this matters or now but when I open that map in Level Edit it says this.http://i16.photobucket.com/albums/b40/Thefithwheel/Renegade_level_edit.jpg
And I did what you said and the list is STILL BLANK. This stuff is not working and I am wondering if there is anything to do to fix this.



Oh no! The traffic light of death! Your map is FUCKED!
Re: Teleporting help [message #256735 is a reply to message #256282] Wed, 02 May 2007 00:46 Go to previous messageGo to next message
Zion is currently offline  Zion
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Basicly put, that "Missing Presets" error is saying "Your map contains presets that i can't find the presets tree (large area to the right). Please select the location of these presets or do without them." Unless these presets mean alot to you it's not much to worry about since it will most likely not work ingame anyway.

In order to let me help you i need to know a few things:
1. Are you running Renegade from The First Decade game pack?
2. Have you attempted to reinstall Renegade Public Tools 2 to its default directory?
3. Is the registry key for LE to gain what it needs from the game correct? (by default, with TFD it isn't, it will need manually changing. Go here for a tut on how to fix that. The line that looks like this: (C:Program FilesEA GamesCommand and Conquer The First DecadeCommand and Conquer Renegade(tm)Renegade) should be like this: (C:\Program Files\EA Games\Command and Conquer The First Decade\Command and Conquer Renegade(tm)\Renegade\))

With these we can pinpoint more of an answer to your issue rather than shooting in the dark on trying to find your problems.

[Updated on: Wed, 02 May 2007 00:48]

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Re: Teleporting help [message #256763 is a reply to message #256735] Wed, 02 May 2007 06:23 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Chances are you made a new preset, placed it on the map, and saved, and quit without saving the presets. All you need to do is remake the presets with the same name.

Re: Teleporting help [message #256837 is a reply to message #256735] Wed, 02 May 2007 15:07 Go to previous messageGo to next message
thirsty42 is currently offline  thirsty42
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Merovingian wrote on Wed, 02 May 2007 02:46

Basicly put, that "Missing Presets" error is saying "Your map contains presets that i can't find the presets tree (large area to the right). Please select the location of these presets or do without them." Unless these presets mean alot to you it's not much to worry about since it will most likely not work ingame anyway.

In order to let me help you i need to know a few things:
1. Are you running Renegade from The First Decade game pack?
2. Have you attempted to reinstall Renegade Public Tools 2 to its default directory?
3. Is the registry key for LE to gain what it needs from the game correct? (by default, with TFD it isn't, it will need manually changing. Go here for a tut on how to fix that. The line that looks like this: (C:Program FilesEA GamesCommand and Conquer The First DecadeCommand and Conquer Renegade(tm)Renegade) should be like this: (C:\Program Files\EA Games\Command and Conquer The First Decade\Command and Conquer Renegade(tm)\Renegade\))

With these we can pinpoint more of an answer to your issue rather than shooting in the dark on trying to find your problems.


1. Probably. I am not completely sure though.
2. No but I will try that.
3. I did that and it still doesn't work.
Re: Teleporting help [message #256848 is a reply to message #256282] Wed, 02 May 2007 16:23 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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If willing i can connect to your pc using remote assistance and check your setup. Add Info in my signature if interested.

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Re: Teleporting help [message #257105 is a reply to message #256282] Thu, 03 May 2007 15:03 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Welp i connected to his computer and i have no idea what is going on there.

Checklist:

Using Standard Regegade with Custom Scripts - check

Check Registry for install path - Check

Made sure that the Scripts2.dll was the original renegade scripts and that scripts.dll was jonwils - check

Copied the scripts to a mod package the old fashion way - check

Used jonwils new LE for reading scripts - check

Disabled Visual Themes on both leveledit versions - check

Reinstalled the renegade public tools - check


all of that and it will not read scripts but it does pull the preset correctly.

Im out of ideas.


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Re: Teleporting help [message #257110 is a reply to message #256282] Thu, 03 May 2007 15:25 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Try use the original leveledit.exe

I dont know why people prefer having the dll's loaded from
their game dirs really :S
Especially when you mod for a server you want to have the scripts.dll
and bhs.dll from SSAOW loaded in leveledit, not some scripts version
that was created at a later time because newer scripts maybe
work in leveledit but wont on the server because the scripts.dll
is an older version in ssaow.

Anyway, try the original leveledit.exe and put the scripts in
the moddir\scripts\
That just basically must work, also disable advanced text services
for leveledit.


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Re: Teleporting help [message #257120 is a reply to message #257105] Thu, 03 May 2007 15:57 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Tried and did.

Text services hasn't caused any problems in LE.


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[Updated on: Thu, 03 May 2007 16:00]

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Re: Teleporting help [message #257138 is a reply to message #256282] Thu, 03 May 2007 16:37 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Ok thats f* up then lol, no clue.

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[Updated on: Thu, 03 May 2007 16:39]

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icon9.gif  Re: Teleporting help [message #257486 is a reply to message #256282] Sat, 05 May 2007 18:30 Go to previous message
thirsty42 is currently offline  thirsty42
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