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Fix tankwreck bug. [message #151094] Sat, 23 April 2005 19:24 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
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good idea about the damage thing. I think there are some apache-related cinematic scripts available for single player? well it would be difficult, but you could perform a script that when the apache dies, it plays a cinematic that flys it from its current place in a diagonal to the ground and becomes a wreck when it touches the ground. or have the apache die as normal, but have the death trigger a separate cinematic that sends a new apache hurling to the ground from somewhere off the screen, becoming a wreck (it would have to be at around the same area to be of use).
Fix tankwreck bug. [message #151345] Mon, 25 April 2005 06:39 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
Messages: 339
Registered: June 2004
Location: Warrington
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Just have a quick animation of the wrecked craft spinning, also have it keep momentum but drop too until it hits the floor. Suerly it can have that kind of collision detection?

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Fix tankwreck bug. [message #152521] Mon, 02 May 2005 17:41 Go to previous message
EatMyCar is currently offline  EatMyCar
Messages: 90
Registered: January 2005
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Or you could replace the CHinook wrecks,and the Apache/Orca wrecks with 4 extra vehicles. (Mamm,MLRS,FTNK,STANK.)
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