Fix tankwreck bug. [message #151094] |
Sat, 23 April 2005 19:24 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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good idea about the damage thing. I think there are some apache-related cinematic scripts available for single player? well it would be difficult, but you could perform a script that when the apache dies, it plays a cinematic that flys it from its current place in a diagonal to the ground and becomes a wreck when it touches the ground. or have the apache die as normal, but have the death trigger a separate cinematic that sends a new apache hurling to the ground from somewhere off the screen, becoming a wreck (it would have to be at around the same area to be of use).
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Fix tankwreck bug. [message #151345] |
Mon, 25 April 2005 06:39 |
Jzinsky
Messages: 339 Registered: June 2004 Location: Warrington
Karma: 0
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Recruit |
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Just have a quick animation of the wrecked craft spinning, also have it keep momentum but drop too until it hits the floor. Suerly it can have that kind of collision detection?
No flashy signature..
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Fix tankwreck bug. [message #152521] |
Mon, 02 May 2005 17:41 |
EatMyCar
Messages: 90 Registered: January 2005
Karma: 0
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Recruit |
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Or you could replace the CHinook wrecks,and the Apache/Orca wrecks with 4 extra vehicles. (Mamm,MLRS,FTNK,STANK.)
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