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IK Chains/Exporting [message #75580] Fri, 02 April 2004 22:27 Go to next message
bigwig992 is currently offline  bigwig992
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Registered: February 2003
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Colonel
I was playing with the skeleton bones tonight, and I applied the IK chain limb solver to some of the bones, it makes animation soooo much easier. So I come to the question, is it possible to export bones normally after making a whole animation with the IK chain limbsolver? Select the skeleton bones and export? I'd love to know, because then I could make many animations, and I'd have so much more fun with characters.

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IK Chains/Exporting [message #75590] Sat, 03 April 2004 00:41 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Location: Powell River, B.C. Canada
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General (1 Star)
I am pretty sure that it won't export the chain, but will export the animation that it caused.

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IK Chains/Exporting [message #75803] Sat, 03 April 2004 23:59 Go to previous message
laeubi is currently offline  laeubi
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Registered: February 2003
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Colonel

right. If you export the animation the animation will be played. np Cool

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