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SFPS [message #75578] Fri, 02 April 2004 21:42 Go to next message
xptek_disabled is currently offline  xptek_disabled
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Is there some reason my SFPS always seems to be 62 while other servers have a FPS of 60? I seems to go this on all the servers I run.

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Jonwil > SK
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SFPS [message #75658] Sat, 03 April 2004 09:00 Go to previous messageGo to next message
ssptweek is currently offline  ssptweek
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hmm i know when you set the bandwidth rate in the server config, i always seemed to get 62, but when u set it to auto detect each time, i get 60. At leased it always does this to me.
SFPS [message #75666] Sat, 03 April 2004 09:22 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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i think its locked to 60sfps max.
everybody i know doesnt get more than 60sfps, its kinda strange indeed.

[zunnie]


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SFPS [message #75676] Sat, 03 April 2004 10:26 Go to previous messageGo to next message
snipesimo is currently offline  snipesimo
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the max FDS FPS is 60. But it can fluctuate slightly over that mark.
SFPS [message #75677] Sat, 03 April 2004 10:27 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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Odd...mine is always 62 and sometimes fluctuates to 60... Confused

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Jonwil > SK
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SFPS [message #75698] Sat, 03 April 2004 11:42 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
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Be happy it's there and locked. On the servers that have less then 30 SFPS they run into the problem that it lags like a whore.
SFPS [message #75708] Sat, 03 April 2004 12:22 Go to previous messageGo to next message
Homey is currently offline  Homey
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XP- max 60 maybe itll touch 61 for a sec, other os 62 and ive had my win98 fds touch 63 before.

Homey
SFPS [message #75711] Sat, 03 April 2004 12:56 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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I've been doing some testing, if I run it on my Xeon it has an FPS of 62+, but while on my P4 it only shows 60.

Guess it's something with the Xeon.


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SFPS [message #75769] Sat, 03 April 2004 21:42 Go to previous messageGo to next message
Homey is currently offline  Homey
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operating system

Homey
SFPS [message #75770] Sat, 03 April 2004 21:43 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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Both are running Windows 2000 Advanced Server (Legit copy)

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SFPS [message #75863] Sun, 04 April 2004 09:40 Go to previous messageGo to next message
Homey is currently offline  Homey
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Well my 98 goes up to 63(mainly 62) and xp to 60. The one running xp is a better computer. See if you can find anyone who has xp and can get over 60

Homey
SFPS [message #75898] Sun, 04 April 2004 11:32 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Max FPS for the windows FDS is 62 (never seen 63), Max for the Linux FDS is 50.
SFPS [message #75914] Sun, 04 April 2004 12:44 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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on windows Xp I always get 62,
on windows 2003/2000 Its always at 60.


SFPS [message #75927] Sun, 04 April 2004 13:26 Go to previous messageGo to next message
snipesimo is currently offline  snipesimo
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Windows 2000 has a 60 FPS lock if I'm not mistaken, not positive tho
SFPS [message #75942] Sun, 04 April 2004 14:10 Go to previous messageGo to next message
Homey is currently offline  Homey
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Blazer

Max FPS for the windows FDS is 62 (never seen 63), Max for the Linux FDS is 50.

I've seen it on one other server other then mine, it'll only be there if its under 4 people and it won't stay for more then a few seconds.


Homey
SFPS [message #76151] Mon, 05 April 2004 13:47 Go to previous messageGo to next message
ssptweek is currently offline  ssptweek
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im on xp, and when i did my 8 player, my SFPS was always 62. On an AMD Athlon XP
SFPS [message #80224] Thu, 15 April 2004 06:35 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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why is there a limit Confused
SFPS [message #80272] Thu, 15 April 2004 11:15 Go to previous message
gibberish
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Nightma14

why is there a limit Confused


My guess would be that because the net update rate (NUR) is limited to 30 updates per seconds there is little point allowing a dedicated server to run much faster.

Additionally the number 60 factors well, (5, 6, 10, 12, 15, 20, 30) so its easy to get a consistent frame ratio.

I assume your next question is why the NUR is limited to 30 again I would guess that this is an attempt to reduce bandwidth requirements, I am afraid that renegade is very hungry on BW as a result anything to reduce it, is a good thing.
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