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Ren Alert on another engine... [message #72429] Thu, 18 March 2004 06:23 Go to next message
NeoX is currently offline  NeoX
Messages: 408
Registered: April 2003
Location: Canada, Ontario, Acton
Karma: 0
Commander
Personaly I wish that Ren Alert was on anther engine because renegade engine is kinda shitty as for a the graphics capabilitys, b the unfixed glitches, C the wierd lag you get when falling like 10 feet and then it puts you back on the place that you fell from. d the physics its kinda gay when you have two vehicles hit eachother that they like goinside eachother and then do a wierd lag thingy and e the gerneral ease of adding completely new features.

It may sound like i hate Renegade Engine, well I guess I do but its that game mode that keeps me coming back when ever I break down and go and play a rotation. Ren Alert does change the game play alot but those annoying stupid shitty ass fucking bugs that piss me off pointed out above some times make me want to chew on tinfoil. Ok im done ranting Um yea Ill go now.

I know this wont happen but just leave me be Very Happy

I dont know why i posted this.
Ren Alert on another engine... [message #72527] Thu, 18 March 2004 14:12 Go to previous messageGo to next message
smwScott is currently offline  smwScott
Messages: 225
Registered: February 2003
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Dante is making a Tiberian Dawn mod for the Source engine (Half-Life 2), so there ya go. I highly doubt that Ren Alert will be ported to another engine, the new vehicle models are high enough quality, but the weapons and maps are fairly low poly and would need to be redone. Also, with the W3D engine the majority of the work is already done, as it supports unit purchasing, the best character class system in any game, and the basic mode of gameplay. In addition to this the same general types of vehicles that are used in RA are supported in W3D, except for planes.

With a new engine it would require a lot more work to get a fully working C&C mode. The end result could be better, and with Source you could probably even implement a commander mode similar to Natural Selection and a ton of other features.

Look to Dante's new mod and Natural Selection 2 (which will probably have vehicles) for this style of gameplay on newer engines.


-smwScott

47% of all statistics are made up on the spot.
Ren Alert on another engine... [message #72546] Thu, 18 March 2004 15:24 Go to previous messageGo to next message
deadaim00 is currently offline  deadaim00
Messages: 113
Registered: December 2003
Location: USA
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well it might not be ported, but there is a mod going on right now. http://bfra.bf1942files.com check that out. Its for BF1942 if ya didnt know.

Ren Alert on another engine... [message #72551] Thu, 18 March 2004 15:43 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
Looks like shit, too.
Ren Alert on another engine... [message #72580] Thu, 18 March 2004 16:32 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
Quote:


C the wierd lag you get when falling like 10 feet and then it puts you back on the place that you fell from


Thats not a "wierd lag" that only happens on Renegade. That is simply called "lag". Its on every MP game.

Quote:


d the physics its kinda gay when you have two vehicles hit eachother that they like goinside eachother and then do a wierd lag thingy and e the gerneral ease of adding completely new features.


The wierd gay lag attack spasm? Oh yea, I know what you mean :rolleyes:
Learn to spell and to use spaces and periods!

What is the definition of "wierd lag thingy"?


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<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

Ren Alert on another engine... [message #72657] Thu, 18 March 2004 23:03 Go to previous message
NeoX is currently offline  NeoX
Messages: 408
Registered: April 2003
Location: Canada, Ontario, Acton
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Commander
I ll show you a video when my pc is running properly.
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